world/regions/swahili_coast/page/swahili_coast.csv
5 rows
| page_slug | zone_id | source_site_id_s_spine_3b | terrain | gameplay_functions | ambient_threat | vril_density | climactic_affordances | protected | area_bounds | build_priority | zone_bounds_wgs84 | meters_per_vertex | worldcover_biome | footfall_surface | care_tier | asset_routing | environment_grammar_refs | ambient_population_band | footfall_surface_secondary |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| swahili_coast | kilwa_kisiwani | CH_08 kilwa_kisiwani | urban | trade, learning, character, discovery, transformation | moderate | moderate | none | true | island town ~1.4 km of built frontage, market and Sufi-quarter interiors 220×180, Husuni promontory set-piece 200×150 | P1 (the chapter hub; the letter, the market, the refuge) | w=39.49500;s=-8.96720;e=39.53500;n=-8.94720 | 1 | stone | elevated | EG_0094;EG_0095;EG_0096;EG_0097;EG_0098;EG_0099;EG_0100;EG_0101 | ||||
| swahili_coast | coral_reef_hazard_zones | CH_08 coral_reef_hazard_zones | water_body | combat, puzzle, vril_management | high | moderate | none | false | reef-crest run ~2.6 km along the harbour approach, warded-threshold pocket 120×90 | P1 (the sub-boss and the monsoon-timing puzzle) | w=39.53500;s=-8.97500;e=39.57000;n=-8.93500 | 2 | water-shallow | standard | EG_0033;EG_0102;EG_0103;EG_0104;EG_0105 | stone | |||
| swahili_coast | pemba | CH_08 pemba | coastal | investigation, character | moderate | low | none | false | island investigation belt ~1.8 km of shore and inland path, three interior interiors | P2 | w=39.70000;s=-5.30000;e=39.80000;n=-5.20000 | 5 | dirt | elevated | EG_0106;EG_0107 | sand | |||
| swahili_coast | mijikenda_kaya_edge | CH_08 mijikenda_kaya_edge | sacred_site | combat, character | moderate | baseline | sacred | true | forest-margin approach ~700×400, the grove itself referenced and never entered as a battleground | P1 (the second positive recognition) | w=39.50000;s=-4.42000;e=39.58000;n=-4.34000 | 2 | leaf-litter | elevated | EG_0108;EG_0109 | ||||
| swahili_coast | dhow_open_sea | CH_08 dhow_open_sea | water_body | traversal, combat, vril_management | high | moderate | none | false | open-water arena ~3 km run, deck set 45×14 with the rigging traverse above it | P1 (the boss set-piece and the agility course) | w=39.57000;s=-9.02000;e=39.66000;n=-8.92000 | 5 | wood-plank | elevated | EG_0110;EG_0111;EG_0112 | water-deep |