rift_valley.csv

world/regions/rift_valley/page/rift_valley.csv

8 rows

page_slugzone_idsource_site_id_s_spine_3bterraingameplay_functionsambient_threatvril_densityclimactic_affordancesprotectedarea_boundsbuild_priorityzone_bounds_wgs84meters_per_vertexworldcover_biomefootfall_surfacecare_tierasset_routingenvironment_grammar_refsambient_population_bandfootfall_surface_secondary
rift_valleyolduvai_gorgeCH_10 olduvai_gorgewildernessdiscovery, traversal, combat, charactermoderatebaselinenonefalsegorge run ~2.5 km with stacked section faces, stratigraphic descent course 300x140P1 (hook, agility course, fauna guardian, exit)w=35.34000;s=-2.99860;e=35.36000;n=-2.978602stonestandardEG_0133;EG_0134;EG_0135;EG_0136gravel
rift_valleylake_eyasi_shoreCH_10 lake_eyasi_shorewildernesscharacter, discoverylowbaselinenonetrueshore flat and approach ~700x500, camp ground referenced not enteredP1 (the living-present beat)w=35.04000;s=-3.63000;e=35.06000;n=-3.610005dirtelevatedEG_0142;EG_0143
rift_valleyjuhoansi_campCH_10 juhoansi_campwildernesscharacter, learninglowmoderatenonetruedance-fire ground and camp ring ~200x200P1 (teaching hub)2dirtelevatedEG_0144;EG_0145
rift_valleysan_rock_art_panelsCH_10 san_rock_art_panelssacred_sitecombat, puzzle, learning, discoverymoderatehighsacred, climactic_geometrytruelesser panel 40x25, main panel gallery 120x60, shelter apron 200x90P1 (main-boss site)1stoneelevatedEG_0146;EG_0147;EG_0148;EG_0149;EG_0150
rift_valleyrift_lakes_systemCH_10 rift_lakes_systemwater_bodydiscovery, traversallowbaselinenonefalsecompressed lake-chain corridor, five staged shore segmentsP2 (background geography)w=36.09000;s=3.54500;e=36.11000;n=3.5650010dirtstandardEG_0139;EG_0140;EG_0141water-shallow
rift_valleybale_mountains_astral_thresholdCH_10 bale_mountains_astral_thresholdmountaintransformation, vril_managementlowmoderatethresholdfalseAfromontane bench 180x140 with an ascent corridor ~1.2 kmP1 (astral trial)w=39.72000;s=6.82000;e=39.74000;n=6.840005grassstandardEG_0151;EG_0152;EG_0153stone
rift_valleyserengeti_plain_marginregion-ambient (page-authored)wildernesstraversal, combatmoderatebaselinenonefalseapproach plain, ~3 km transit band into the gorge headP2w=35.30000;s=-3.02000;e=35.34000;n=-2.9600010grassstandardEG_0137
rift_valleygorge_rim_benchregion-ambient (page-authored)wildernesscharacter, learninglowbaselinenonefalserim bench 90x60 overlooking the section facesP2 (the research-window overlook)w=35.35000;s=-2.98500;e=35.36000;n=-2.975005grassstandardEG_0138

Generated by harness/site/structure_site.py — the URL path is the repo path. review root