world/regions/rift_valley/page/rift_valley.csv
8 rows
| page_slug | zone_id | source_site_id_s_spine_3b | terrain | gameplay_functions | ambient_threat | vril_density | climactic_affordances | protected | area_bounds | build_priority | zone_bounds_wgs84 | meters_per_vertex | worldcover_biome | footfall_surface | care_tier | asset_routing | environment_grammar_refs | ambient_population_band | footfall_surface_secondary |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| rift_valley | olduvai_gorge | CH_10 olduvai_gorge | wilderness | discovery, traversal, combat, character | moderate | baseline | none | false | gorge run ~2.5 km with stacked section faces, stratigraphic descent course 300x140 | P1 (hook, agility course, fauna guardian, exit) | w=35.34000;s=-2.99860;e=35.36000;n=-2.97860 | 2 | stone | standard | EG_0133;EG_0134;EG_0135;EG_0136 | gravel | |||
| rift_valley | lake_eyasi_shore | CH_10 lake_eyasi_shore | wilderness | character, discovery | low | baseline | none | true | shore flat and approach ~700x500, camp ground referenced not entered | P1 (the living-present beat) | w=35.04000;s=-3.63000;e=35.06000;n=-3.61000 | 5 | dirt | elevated | EG_0142;EG_0143 | ||||
| rift_valley | juhoansi_camp | CH_10 juhoansi_camp | wilderness | character, learning | low | moderate | none | true | dance-fire ground and camp ring ~200x200 | P1 (teaching hub) | 2 | dirt | elevated | EG_0144;EG_0145 | |||||
| rift_valley | san_rock_art_panels | CH_10 san_rock_art_panels | sacred_site | combat, puzzle, learning, discovery | moderate | high | sacred, climactic_geometry | true | lesser panel 40x25, main panel gallery 120x60, shelter apron 200x90 | P1 (main-boss site) | 1 | stone | elevated | EG_0146;EG_0147;EG_0148;EG_0149;EG_0150 | |||||
| rift_valley | rift_lakes_system | CH_10 rift_lakes_system | water_body | discovery, traversal | low | baseline | none | false | compressed lake-chain corridor, five staged shore segments | P2 (background geography) | w=36.09000;s=3.54500;e=36.11000;n=3.56500 | 10 | dirt | standard | EG_0139;EG_0140;EG_0141 | water-shallow | |||
| rift_valley | bale_mountains_astral_threshold | CH_10 bale_mountains_astral_threshold | mountain | transformation, vril_management | low | moderate | threshold | false | Afromontane bench 180x140 with an ascent corridor ~1.2 km | P1 (astral trial) | w=39.72000;s=6.82000;e=39.74000;n=6.84000 | 5 | grass | standard | EG_0151;EG_0152;EG_0153 | stone | |||
| rift_valley | serengeti_plain_margin | region-ambient (page-authored) | wilderness | traversal, combat | moderate | baseline | none | false | approach plain, ~3 km transit band into the gorge head | P2 | w=35.30000;s=-3.02000;e=35.34000;n=-2.96000 | 10 | grass | standard | EG_0137 | ||||
| rift_valley | gorge_rim_bench | region-ambient (page-authored) | wilderness | character, learning | low | baseline | none | false | rim bench 90x60 overlooking the section faces | P2 (the research-window overlook) | w=35.35000;s=-2.98500;e=35.36000;n=-2.97500 | 5 | grass | standard | EG_0138 |