systems/zone_registry_proposed.csv
113 rows
| zone_id | mint_ordinal_proposed | zone_key | region_id | source_page | source_line | spine_sourced | chapter_ids | source_site_ids | source_site_ref_raw | terrain | gameplay_functions | ambient_threat | vril_density | climactic_affordances | protected | area_bounds | build_priority | zone_bounds_wgs84 | meters_per_vertex | worldcover_biome | footfall_surface | care_tier | asset_routing | environment_grammar_refs | zone_space_class | ambient_population_band | footfall_surface_secondary | diag_columns_absent_on_page | diag_eg_refs_state | diag_eg_refs_unresolved |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ZONE_XXXX | 1 | kra_traverse | angkor_khmer | _source/02_Tier_2_Region_Pages/angkor_khmer.md | 72 | TRUE | CH_05 | kra_traverse | CH_05 kra_traverse | coastal | traversal, dialogue | low | baseline | none | false | isthmian portage-and-gulf traversal seam ~2.5 km compressed from the ~40 km peninsular neck + port-audience node clusters (Tambralinga, Grahi/Chaiya) ~300×300 each; the zone_bounds_wgs84 geo-references the real Kra Isthmus portage neck (Kra Buri, off-map from the Angkor terrain tile) — a compressed | P2 (traversal connector; hosts no primary beat — traversed at the top of CH05_B07) | w=98.78000;s=10.43000;e=98.80000;n=10.45000 | 5 | dirt | standard | earth_geo | sand | empty | ||||||
| ZONE_XXXX | 2 | angkor_wat | angkor_khmer | _source/02_Tier_2_Region_Pages/angkor_khmer.md | 73 | TRUE | CH_05 | angkor_wat | CH_05 angkor_wat | sacred_site | discovery, learning, traversal | moderate | moderate | threshold, sacred, climactic_geometry | true | west-facing moat-causeway ~1.5×1.3 km (moat ~190 m wide) + quincunx Meru temple-mountain ascent ~215×215 footprint + the ~49 m Churning gallery run + forest-and-causeway approach ~500 m | P1 (the god-king's-mountain arrival + the Churning read; CH05_B07; standard care) | w=103.85686;s=13.40243;e=103.87686;n=13.42243 | 1 | stone | standard | earth_geo | empty | |||||||
| ZONE_XXXX | 3 | bayon_taprohm | angkor_khmer | _source/02_Tier_2_Region_Pages/angkor_khmer.md | 74 | TRUE | CH_05 | bayon_taprohm | CH_05 bayon_taprohm | sacred_site | character, discovery | low | moderate | sacred | true | Bayon face-tower temple-mountain ~160×160 within the Angkor Thom walls (~3×3 km referenced) + Ta Prohm root-split gallery enclosure ~1000×650 + the great-household courtyard frame | P1 (the assimilation/relationship layer + the war-galleries read; CH05_B08; standard care) | w=103.85361;s=13.43000;e=103.89417;n=13.44611 | 2 | stone | standard | earth_geo | empty | |||||||
| ZONE_XXXX | 4 | west_baray | angkor_khmer | _source/02_Tier_2_Region_Pages/angkor_khmer.md | 75 | TRUE | CH_05 | west_baray | CH_05 west_baray | wetland | puzzle, combat | moderate | low | climactic_geometry | false | West Baray reservoir ~7.8×2.1 km (earthen dikes ~12 m) + West Mebon island-temple pocket ~100×100 + reversing-flood Tonle Sap lake-edge + the flow-puzzle sluice-and-rice-grid + the two-peer river-war set-piece water | P1 (the baray flow-puzzle + BE_0005_S4 + the 1177 two-peer river-war set-piece + FORK_CH05_A; CH05_B09; ELEVATED — Cham/war combat-staging surface) | w=103.79028;s=13.42417;e=103.81028;n=13.44417 | 1 | mud | elevated | earth_geo | water-shallow | empty | ||||||
| ZONE_XXXX | 5 | myson_champa | angkor_khmer | _source/02_Tier_2_Region_Pages/angkor_khmer.md | 76 | TRUE | CH_05 | myson_champa | CH_05 myson_champa | sacred_site | character, learning | low | baseline | sacred | true | My Son brick-tower valley sanctuary ~1.5 km bowl (Parmentier groups A–K, the A1 kalan pocket ~50×50) + the coastal Po Nagar / Kauthara tower-hill pilgrimage terrace (referenced) | P1 (the Cham sanctuary + the doubling-back; CH05_B10; ELEVATED — Cham sanctuary surface) | w=108.11417;s=15.75278;e=108.13417;n=15.77278 | 2 | stone | elevated | earth_geo | empty | |||||||
| ZONE_XXXX | 6 | persepolis_apadana | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 102 | TRUE | CH_19 | persepolis_apadana | CH_19 persepolis_apadana | urban | combat, puzzle, character, discovery, stealth, investigation | moderate | low | threshold | true | terrace platform ~450×300 with the Apadana hall 60×60 and the Hundred Columns hall 70×70, plus a 900 m plain approach | P1 (the detection-grid campaign, three boss phases and two further beats) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 7 | behistun_cliff | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 103 | TRUE | CH_19 | behistun_cliff | CH_19 behistun_cliff | mountain | puzzle, learning | low | low | vista | true | cliff face ~140 m of climbable relief above a 1.2 km caravan-road run, inscription panel 15×25 at height | P1 (the trilingual decode) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 8 | mount_damavand_alborz | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 104 | TRUE | CH_19 | mount_damavand_alborz | CH_19 mount_damavand_alborz | mountain | combat, character, transformation | high | moderate | sacred, climactic_geometry | true | snowfield ascent corridor ~2.8 km from a 3,600 m camp to the dragon ground, arena bowl 220×180 | P1 (the Simurgh bond and the marquee dragon-boss) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 9 | yazd_fire_temple | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 105 | TRUE | CH_19 | yazd_fire_temple | CH_19 yazd_fire_temple | sacred_site | learning, character | low | moderate | sacred | true | temple precinct 120×90 with the fire chamber referenced and never entered, alchemical bench court 30×25 | P1 (the Trade 5 Alchemy home and the damp-draught) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 10 | dilmun_bahrain_plateau_mines | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 106 | TRUE | CH_19 | dilmun_bahrain_plateau_mines | CH_19 dilmun_bahrain_plateau_mines | coastal | character, learning, combat | moderate | low | none | true | gulf tell 300×300 with a 600 m shore approach, plus the inland mine district ~700×400 of adits, spoil runs and haul lanes | P1 (the flood-memory edge and the Trade 2 Mining home; dual sub-locations folded to one row per the spine's key-site grouping) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 11 | pasargadae_royal_precinct | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 107 | FALSE | region-ambient | sacred_site | learning, discovery, character | low | low | vista | true | garden precinct ~1.6 km across at survey grain, tomb platform 14×12 on its six-step plinth, citadel mound 200×150 | P2 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 12 | naqsh_e_rustam_tomb_cliff | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 108 | FALSE | region-ambient | mountain | learning, discovery, traversal | low | low | vista | true | cliff frontage ~600 m carrying four cruciform tomb faces at 15-20 m height, with a Sassanian relief register below | P2 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 13 | royal_road_relay_corridor | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 109 | FALSE | region-ambient | wilderness | traversal, investigation, stealth | moderate | low | none | false | a playable 4 km segment of the road with two relay stations 60×40 each, staged as the representative sample of a 2,700 km system | P2 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 14 | susa_ecbatana_admin_seat | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 110 | FALSE | region-ambient | urban | character, learning, investigation | low | low | none | true | archive and audience block ~200×160, tablet-store interiors 25×15 each | P3 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 15 | qanat_channel_network | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 111 | FALSE | region-ambient | cave_system | puzzle, traversal, learning | low | low | threshold | false | a 1.1 km traversable channel run with eleven access shafts, mother-well head 12×12 | P2 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 16 | saba_incense_highland | arabia_persia | _source/02_Tier_2_Region_Pages/arabia_persia.md | 112 | FALSE | region-ambient | desert | traversal, character, discovery | moderate | low | vista | false | terraced escarpment band ~3 km of frankincense groves with a caravan staging ground 180×140 | P3 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 17 | besakih_mother_temple | bali | _source/02_Tier_2_Region_Pages/bali.md | 49 | TRUE | CH_04 | besakih_mother_temple | CH_04 besakih_mother_temple | sacred_site | character, learning | low | moderate | sacred, vista | true | meru-tower complex ~400×250 on the Agung flank + lontar library interior | P1 (arrival + literacy site) | w=115.44094;s=-8.38437;e=115.46094;n=-8.36437 | 1 | stone | elevated | EG_0025;EG_0026;EG_0027 | earth_geo | populated | ||||||
| ZONE_XXXX | 18 | village_balian_ward | bali | _source/02_Tier_2_Region_Pages/bali.md | 50 | TRUE | CH_04 | village_balian_ward | CH_04 village_balian_ward | agricultural | combat, character | moderate | low | none | true | rice-village cluster ~350×350, warded-threshold night ring; region-derived envelope (composite story-site, the balian's village below Besakih) | P1 (leyak-defense site) | w=115.42500;s=-8.40500;e=115.44500;n=-8.38500 | 2 | dirt | elevated | EG_0024;EG_0026;EG_0029;EG_0032 | earth_geo | populated | ||||||
| ZONE_XXXX | 19 | tirta_empul_springs | bali | _source/02_Tier_2_Region_Pages/bali.md | 51 | TRUE | CH_04 | tirta_empul_springs | CH_04 tirta_empul_springs | water_body | puzzle, transformation | low | moderate | sacred | true | thirty-spout spring court ~120×80 | P1 (purification sequence) | w=115.30603;s=-8.42494;e=115.32603;n=-8.40494 | 2 | water-shallow | elevated | EG_0028 | earth_geo | stone | populated | |||||
| ZONE_XXXX | 20 | jatiluwih_subak_terraces | bali | _source/02_Tier_2_Region_Pages/bali.md | 52 | TRUE | CH_04 | jatiluwih_subak_terraces | CH_04 jatiluwih_subak_terraces | agricultural | discovery, puzzle | low | baseline | none | true | terrace fan ~900×600 read-route | P2 | w=115.12080;s=-8.38002;e=115.14080;n=-8.36002 | 5 | mud | elevated | EG_0026;EG_0029;EG_0030 | earth_geo | dirt | populated | |||||
| ZONE_XXXX | 21 | wayang_performance_ground | bali | _source/02_Tier_2_Region_Pages/bali.md | 53 | TRUE | CH_04 | wayang_performance_ground | CH_04 wayang_performance_ground | sacred_site | combat, vril_management, investigation, character, transformation | moderate | low | threshold, sacred | true | temple courtyard ~150×100 + candi-bentar threshold + screen stage; region-derived envelope (composite temple-performance site in the Ubud cultural belt) | P1 (main-boss site, 5 beats) | w=115.26000;s=-8.52000;e=115.28000;n=-8.50000 | 1 | stone | elevated | EG_0022;EG_0023;EG_0024;EG_0026;EG_0031 | earth_geo | populated | ||||||
| ZONE_XXXX | 22 | sanur_reef | bali | _source/02_Tier_2_Region_Pages/bali.md | 54 | TRUE | CH_04 | sanur_reef | CH_04 sanur_reef | coastal | character, learning | low | baseline | none | false | reef shelf ~500×200 + shore strip | P2 (familiar bonds) | w=115.25222;s=-8.70167;e=115.27222;n=-8.68167 | 5 | water-shallow | standard | EG_0033 | earth_geo | sand | populated | |||||
| ZONE_XXXX | 23 | uluwatu_seacliff_temple | bali | _source/02_Tier_2_Region_Pages/bali.md | 55 | TRUE | CH_04 | uluwatu_seacliff_temple | CH_04 uluwatu_seacliff_temple | coastal | traversal | moderate | low | vista, threshold | true | cliff-vertical traverse ~700 m run above the surf | P1 (agility course + departure) | w=115.07528;s=-8.83889;e=115.09528;n=-8.81889 | 2 | stone | elevated | EG_0022;EG_0023;EG_0026;EG_0034 | earth_geo | populated | ||||||
| ZONE_XXXX | 24 | ituri_canopy_net_hunt | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 53 | TRUE | CH_11 | ituri_canopy_net_hunt | CH_11 ituri_canopy_net_hunt | forest | traversal, discovery, learning, vril_management, character | low | high | threshold | true | three-strata canopy block ~1.2 km x 900 m with a 400 m net-line drive lane | P1 (origin node; hosts CH11_B01/B02/B07/B13) | w=28.49000;s=1.49000;e=28.51000;n=1.51000 | 1 | leaf-litter | elevated | EG_0154;EG_0155;EG_0156;EG_0157 | zone_space_class | populated | ||||||
| ZONE_XXXX | 25 | baka_camp_molimo_ground | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 54 | TRUE | CH_11 | baka_camp_molimo_ground | CH_11 baka_camp_molimo_ground | forest | character, learning | low | moderate | none | true | camp clearing ~140 x 140 in two facing lines, molimo fire at the center | P1 (the chapter's teaching hub) | 2 | dirt | elevated | EG_0158;EG_0159;EG_0160 | leaf-litter | zone_space_class | populated | ||||||
| ZONE_XXXX | 26 | lope_bwiti_ceremony_ground | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 55 | TRUE | CH_11 | lope_bwiti_ceremony_ground | CH_11 lope_bwiti_ceremony_ground | sacred_site | character | low | high | sacred | true | chapel ~22 x 9 on its long axis, njimba log arena and graveyard behind, forest trail cut from the village edge | P1 (the vigil site) | 2 | dirt | elevated | EG_0161;EG_0162;EG_0163;EG_0164 | zone_space_class | populated | |||||||
| ZONE_XXXX | 27 | iroko_tree | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 56 | TRUE | CH_11 | iroko_tree | CH_11 iroko_tree | sacred_site | discovery | low | moderate | none | false | one standing tree with a ~60 m forest-floor approach | P2 | 2 | leaf-litter | elevated | EG_0165 | zone_space_class | populated | |||||||
| ZONE_XXXX | 28 | ituri_river_crossing | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 57 | TRUE | CH_11 | ituri_river_crossing | CH_11 ituri_river_crossing | water_body | combat, traversal | moderate | baseline | threshold | false | rapids reach ~180 m with a shifting ford and two bank staging points | P1 (sub-boss site) | 2 | water-shallow | standard | EG_0166;EG_0167;EG_0168 | mud | zone_space_class | populated | ||||||
| ZONE_XXXX | 29 | free_state_rubber_station | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 58 | TRUE | CH_11 | free_state_rubber_station | CH_11 free_state_rubber_station | forest | combat, puzzle, transformation | high | baseline | none | false | station compound ~200 x 160 — sentry line, ledger-house, station-master's quarters — under a canopy approach | P1 (main-boss site) | 1 | dirt | standard | EG_0169;EG_0170;EG_0171;EG_0172;EG_0173;EG_0174 | leaf-litter | zone_space_class | populated | ||||||
| ZONE_XXXX | 30 | sangha_trinational_reach | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 59 | FALSE | region-ambient (page-authored) | forest | traversal, discovery | moderate | baseline | none | true | protected-reach ambient block ~2 km x 2 km | P2 | w=16.49000;s=1.99000;e=16.51000;n=2.01000 | 5 | leaf-litter | elevated | EG_0175;EG_0176 | zone_space_class | populated | ||||||||
| ZONE_XXXX | 31 | congo_river_mainstem | central_africa_congo | _source/02_Tier_2_Region_Pages/central_africa_congo.md | 60 | FALSE | region-ambient (page-authored) | water_body | traversal, character | moderate | baseline | none | false | mainstem ambient reach ~3 km of bank and channel | P2 | w=19.99000;s=-0.01000;e=20.01000;n=0.01000 | 5 | mud | standard | EG_0177;EG_0178 | water-deep | zone_space_class | populated | |||||||
| ZONE_XXXX | 32 | coffee_slopes | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 52 | TRUE | CH_09 | coffee_slopes | CH_09 coffee_slopes | forest | character, discovery | low | baseline | none | true | highland coffee-forest approach corridor ~1.2 km + homestead compound 120×90 | P1 (arrival + the three-pour welcome) | w=38.73030;s=14.10030;e=38.75030;n=14.12030 | 5 | leaf-litter | elevated | EG_0113;EG_0114 | dirt | zone_space_class | populated | |||||
| ZONE_XXXX | 33 | aksum_stele_fields | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 53 | TRUE | CH_09 | aksum_stele_fields | CH_09 aksum_stele_fields | sacred_site | learning, discovery, combat | moderate | moderate | sacred, vista | true | stele plain ~600×400 + the Saint Mary of Zion precinct 200×160 (the chamber referenced, never entered) | P1 (the fluent read + the looting set-piece) | w=38.71030;s=14.12030;e=38.73030;n=14.14030 | 1 | grass | elevated | EG_0115;EG_0116;EG_0117;EG_0118;EG_0119 | stone | zone_space_class | populated | |||||
| ZONE_XXXX | 34 | aksum_scriptorium | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 54 | TRUE | CH_09 | aksum_scriptorium | CH_09 aksum_scriptorium | urban | stealth, investigation | moderate | low | none | false | fortress-scriptorium block ~180×140 + guard-gauntlet approach 300×80 | P1 (main-boss site, 2 phases) | w=38.71030;s=14.10030;e=38.73030;n=14.12030 | 1 | stone | standard | EG_0120;EG_0121;EG_0122 | zone_space_class | populated | ||||||
| ZONE_XXXX | 35 | the_village_debtera | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 55 | TRUE | CH_09 | the_village_debtera | CH_09 the_village_debtera | agricultural | puzzle, character | moderate | low | none | true | highland village cluster ~250×250 + the mourning household interior 14×10 | P1 (sub-boss site, inscription-defeat) | w=38.89000;s=13.49000;e=38.91000;n=13.51000 | 2 | dirt | elevated | EG_0123;EG_0124;EG_0125 | zone_space_class | populated | ||||||
| ZONE_XXXX | 36 | lalibela_rock_churches | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 56 | TRUE | CH_09 | lalibela_rock_churches | CH_09 lalibela_rock_churches | sacred_site | puzzle, traversal | low | moderate | sacred, climactic_geometry | true | eleven-church complex ~800×600 + the roofline-to-floor descent shaft 40×30 | P1 (agility course) | w=39.03690;s=12.02160;e=39.05690;n=12.04160 | 1 | stone | elevated | EG_0125;EG_0126;EG_0127 | zone_space_class | populated | ||||||
| ZONE_XXXX | 37 | simien_highlands | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 57 | TRUE | CH_09 | simien_highlands | CH_09 simien_highlands | mountain | traversal, combat, character | moderate | baseline | vista | false | escarpment traverse ~4 km toward the Ras Dashen vantage + poacher-corner pocket 200×140 | P1 (sub-boss site + the Desta bond) | w=38.36920;s=13.23360;e=38.41000;n=13.26000 | 5 | gravel | standard | EG_0128;EG_0129;EG_0130 | stone | zone_space_class | populated | |||||
| ZONE_XXXX | 38 | yeha_sheba_temple | ethiopia | _source/02_Tier_2_Region_Pages/ethiopia.md | 58 | TRUE | CH_09 | yeha_sheba_temple | CH_09 yeha_sheba_temple | sacred_site | character, discovery | low | baseline | sacred | true | temple block ~30×20 inside a precinct approach ~200×200 (design placeholder, not a monument measurement) | P2 | w=39.03720;s=14.26250;e=39.05720;n=14.28250 | 2 | stone | elevated | EG_0131;EG_0132 | grass | zone_space_class | populated | |||||
| ZONE_XXXX | 39 | liang_bua_cave | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 51 | TRUE | CH_02;CH_03 | liang_bua_cave | CH_02/CH_03 liang_bua_cave | cave_system | combat, discovery, learning, stealth, character | moderate | low | none | true | 220×180×60 karst interior + 400 m forest approach | P1 (origin node; row is the CH_02 superset — the CH_03 §3b use is the discovery-only backtrack sub-case, ambient_threat low) | w=120.43329;s=-8.54061;e=120.45329;n=-8.52061 | 1 | stone | elevated | EG_0005;EG_0006;EG_0007 | earth_geo | leaf-litter | populated | |||||
| ZONE_XXXX | 40 | kelimutu_crater_lakes | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 52 | TRUE | CH_02 | kelimutu_crater_lakes | CH_02 kelimutu_crater_lakes | sacred_site | combat, transformation, puzzle | moderate | anchor | climactic_geometry, sacred | false | 3-crater rim ~1.2 km span, cavern climax pocket 90×70 | P1 (main-boss site) | w=121.80667;s=-8.77667;e=121.82667;n=-8.75667 | 1 | stone | standard | EG_0003;EG_0009;EG_0010;EG_0011 | earth_geo | populated | ||||||
| ZONE_XXXX | 41 | mount_inerie_cone_country | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 53 | TRUE | CH_02 | mount_inerie_cone_country | CH_02 mount_inerie_cone_country | mountain | traversal, combat, puzzle | moderate | low | none | false | stratovolcano slope corridor ~2.5 km, agility pod 120×120 | P2 | w=120.94000;s=-8.88500;e=120.96000;n=-8.86500 | 5 | gravel | standard | EG_0003;EG_0004;EG_0005;EG_0012 | earth_geo | dirt | populated | |||||
| ZONE_XXXX | 42 | recharge_waterfall | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 54 | TRUE | CH_02 | recharge_waterfall | CH_02 recharge_waterfall | water_body | combat, learning, character | low | anchor | threshold | false | falls pool 60×45 + spray-zone threshold ring | P1 (first vril mechanic) | w=120.37085;s=-8.54934;e=120.39085;n=-8.52934 | 2 | water-shallow | standard | EG_0008 | earth_geo | populated | ||||||
| ZONE_XXXX | 43 | manggarai_village_edge | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 55 | TRUE | CH_02 | manggarai_village_edge | CH_02 manggarai_village_edge | agricultural | character | low | baseline | none | true | lingko-fan threshold 300×300, referenced not entered | P2 | w=120.36445;s=-8.59321;e=120.38445;n=-8.57321 | 5 | dirt | elevated | none | earth_geo | none | ||||||
| ZONE_XXXX | 44 | wae_rebo_village | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 56 | TRUE | CH_03 | wae_rebo_village | CH_03 wae_rebo_village | mountain | character, learning, traversal | low | baseline | none | true | 7 mbaru-niang cluster ~180×180 in cloud-forest bowl | P1 (Ch-3 hub) | w=120.27417;s=-8.78000;e=120.29417;n=-8.76000 | 2 | dirt | elevated | EG_0013;EG_0014 | earth_geo | wood-plank | populated | |||||
| ZONE_XXXX | 45 | compang_lingko_fields | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 57 | TRUE | CH_03 | compang_lingko_fields | CH_03 compang_lingko_fields | agricultural | puzzle, character, transformation | moderate | low | sacred | true | compang center-stone + lodok fan ~500×500 | P1 | w=120.36445;s=-8.61321;e=120.38445;n=-8.59321 | 2 | dirt | elevated | EG_0015;EG_0016 | earth_geo | stone | populated | |||||
| ZONE_XXXX | 46 | wae_water_spring | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 58 | TRUE | CH_03 | wae_water_spring | CH_03 wae_water_spring | water_body | combat, transformation, character | moderate | moderate | none | false | spring head 40×40 + naga-tana encounter pocket | P1 (sub-boss site) | w=120.29417;s=-8.78500;e=120.31417;n=-8.76500 | 2 | water-shallow | standard | EG_0017;EG_0018 | earth_geo | populated | ||||||
| ZONE_XXXX | 47 | mama_klaras_waterfall | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 59 | TRUE | CH_03 | mama_klaras_waterfall | CH_03 mama_klaras_waterfall | water_body | learning, transformation | low | anchor | threshold | false | ritual falls + cavern 70×50 | P1 (capacity-floor raise) | w=120.25417;s=-8.80000;e=120.27417;n=-8.78000 | 2 | water-shallow | standard | EG_0008;EG_0009 | earth_geo | stone | populated | |||||
| ZONE_XXXX | 48 | todo_royal_village | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 60 | TRUE | CH_03 | todo_royal_village | CH_03 todo_royal_village | agricultural | combat, character | moderate | low | none | true | caci ground ~90×60 + royal-village frame | P1 (main-boss site) | w=120.36639;s=-8.74556;e=120.38639;n=-8.72556 | 1 | dirt | elevated | EG_0021 | earth_geo | populated | ||||||
| ZONE_XXXX | 49 | lingko_forest_edge | flores_island | _source/02_Tier_2_Region_Pages/flores_island.md | 61 | TRUE | CH_03 | lingko_forest_edge | CH_03 lingko_forest_edge | forest | combat | moderate | low | none | false | clearing-line skirmish corridor ~600×200 | P2 | w=120.36445;s=-8.57321;e=120.38445;n=-8.55321 | 5 | jungle-undergrowth | standard | EG_0012;EG_0019;EG_0020 | earth_geo | dirt | populated | |||||
| ZONE_XXXX | 50 | jerusalem_ophel_scriptorium | levant | _source/02_Tier_2_Region_Pages/levant.md | 76 | TRUE | CH_18 | jerusalem_ophel_scriptorium | CH_18 jerusalem_ophel_scriptorium | urban | combat, investigation, character, transformation, puzzle | moderate | low | threshold | true | Ophel-and-City-of-David terrace run ~420×180 on the eastern spur, scriptorium interior 46×28 over two floors, lamplit copying room 14×9, archive vault 20×12 | P1 (main-boss site; three boss phases and the memory fulcrum) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 51 | byblos_harbor_ugarit_archive | levant | _source/02_Tier_2_Region_Pages/levant.md | 77 | TRUE | CH_18 | byblos_harbor_ugarit_archive | CH_18 byblos_harbor_ugarit_archive | coastal | learning, discovery, character | low | low | none | true | Byblos harbor basin 340×260 with a 600 m cedar-quay run and a tell-and-temple approach 200×200; the Ugarit archive court 180×140 with a tablet-room suite 3×(12×8), coupled as one zone across a coastal travel corridor | P1 (arrival hub, alphabet learning, and the exit threshold) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 52 | tyre_murex_coast | levant | _source/02_Tier_2_Region_Pages/levant.md | 78 | TRUE | CH_18 | tyre_murex_coast | CH_18 tyre_murex_coast | coastal | combat, stealth, puzzle | moderate | low | weather_dramatic | true | island-city frontage 500×300 with the dye-works terrace 220×160 and the counting-house interior 34×22; the open-water and reef arena beyond the moorings ~900×700 with a shelving shore apron 300×120 | P1 (sub-boss counting-house and the marquee Litan sea-fight) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 53 | kuntillet_ajrud | levant | _source/02_Tier_2_Region_Pages/levant.md | 79 | TRUE | CH_18 | kuntillet_ajrud | CH_18 kuntillet_ajrud | desert | learning | low | low | none | true | wayside caravanserai compound 90×60 with a bench-room inscription chamber 12×7, on a 1.2 km desert-margin approach; the Khirbet el-Qom tomb-inscription pocket 40×30 folds into the same zone | P2 (inscription-copying set-piece; the proof that arms the refutation) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 54 | baalbek_megalith_complex | levant | _source/02_Tier_2_Region_Pages/levant.md | 80 | TRUE | CH_18 | baalbek_megalith_complex | CH_18 baalbek_megalith_complex | sacred_site | puzzle, transformation, traversal | low | anchor | climactic_geometry | true | podium terrace ~90×50 at the Trilithon course, the great-court and temple approach 300×200, the quarry bowl 240×160 holding the unmoved stone, linked by a 900 m haul-road traverse | P1 (vril anchor VS_CH18_001 and the agility course) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 55 | sidon_northern_port | levant | _source/02_Tier_2_Region_Pages/levant.md | 81 | FALSE | region-ambient | coastal | character, trade, traversal | low | baseline | none | true | harbor and market frontage 300×220 with a glass-workshop row 120×40 | P2 (region-ambient trade and dressing; no spine beat seats here) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 56 | lebanon_cedar_slopes | levant | _source/02_Tier_2_Region_Pages/levant.md | 82 | FALSE | region-ambient | forest | traversal, gathering, combat | moderate | low | none | false | montane cedar-and-juniper belt corridor ~2.4 km with a felling-and-haul terrace 400×250 | P2 (region-ambient gathering and the only fully combat-open wild zone) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 57 | ketef_hinnom_burial_shoulder | levant | _source/02_Tier_2_Region_Pages/levant.md | 83 | FALSE | region-ambient | urban | discovery, learning | low | low | none | true | rock-cut chamber-tomb cluster 70×50 on a scarp shoulder west of the Hinnom valley, repository niche 3×2 | P3 (region-ambient discovery; the priestly-blessing amulets are referenced, never reproduced) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 58 | coastal_sea_lanes | levant | _source/02_Tier_2_Region_Pages/levant.md | 84 | FALSE | region-ambient | water_body | traversal, discovery | moderate | baseline | weather_dramatic | false | open-water traversal band along the littoral, ~40 km of sailed corridor compressed to a 6 km playable run with three landfall nodes | P2 (region-ambient sea traversal binding the Phoenician ports) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 59 | ziggurat_old_city | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 66 | TRUE | CH_17 | ziggurat_old_city | CH_17 ziggurat_old_city | sacred_site | combat, puzzle, vril_management, dialogue, transformation, character, learning | high | anchor | climactic_geometry, sacred | true | ziggurat footprint 91 m square on a temenos ~450×250; triple-stair ascent ~100 m run; boss terrace ~60×60 | P1 (main-boss site; the arc's antagonist-engine ignition) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 60 | ur_temple_of_nanna | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 67 | TRUE | CH_17 | ur_temple_of_nanna | CH_17 ur_temple_of_nanna | sacred_site | character, learning | low | mid | none | true | moon-temple temenos ~400×200; the entu's Giparu residence block ~80×60 | P1 (hook beat CH17_B01; Enheduanna's documentary ground) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 61 | nineveh_library | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 68 | TRUE | CH_17 | nineveh_library | CH_17 nineveh_library | ruins | puzzle, learning, discovery | low | low | none | true | palace archive block ~200×190; four collapsed tablet rooms ~40×25 each | P1 (the cuneiform open; SQ3 gate) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 62 | babylon_ishtar_gate | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 69 | TRUE | CH_17 | babylon_ishtar_gate | CH_17 babylon_ishtar_gate | urban | traversal, discovery, learning | low | low | threshold | true | gate structure ~30×25 footprint; Processional Way corridor ~250×22 | P1 (traversal beat CH17_B03; the festival ground) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 63 | madan_marshland | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 70 | TRUE | CH_17 | madan_marshland | CH_17 madan_marshland | wetland | character, learning, traversal | low | null | none | true | reed-channel delta play-pocket ~2500×2000; mudhif village island cluster ~120×80 | P1 (living-culture beat CH17_B04; the reed-channel agility Puzzle variant) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||
| ZONE_XXXX | 64 | uruk_eanna_precinct | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 71 | FALSE | region-ambient | urban | discovery, learning, traversal | low | low | none | true | Eanna precinct core ~300×300 inside a referenced city envelope ~2500 across | P2 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 65 | nippur_edubba_quarter | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 72 | FALSE | region-ambient | urban | learning, puzzle | low | low | none | true | scribal-quarter block ~180×160 at the Ekur's southern edge | P2 (SCH_002 substrate ground) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 66 | eridu_abzu_mound | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 73 | FALSE | region-ambient | ruins | discovery, learning | low | low | none | true | temple mound ~180×160 with the deep-sounding stratum as referenced set-dressing | P3 | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 67 | gulf_river_mouth_approach | mesopotamia | _source/02_Tier_2_Region_Pages/mesopotamia.md | 74 | FALSE | region-ambient | water_body | traversal, character | low | baseline | threshold | false | tidal river-mouth arrival corridor ~3000 of channel; quay pocket ~120×90 | P3 (the Binti Hassan arrival opportunity) | zone_bounds_wgs84;meters_per_vertex;worldcover_biome;footfall_surface;care_tier;asset_routing;environment_grammar_refs;zone_space_class;ambient_population_band;footfall_surface_secondary | absent | |||||||||||||
| ZONE_XXXX | 68 | olduvai_gorge | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 70 | TRUE | CH_10 | olduvai_gorge | CH_10 olduvai_gorge | wilderness | discovery, traversal, combat, character | moderate | baseline | none | false | gorge run ~2.5 km with stacked section faces, stratigraphic descent course 300x140 | P1 (hook, agility course, fauna guardian, exit) | w=35.34000;s=-2.99860;e=35.36000;n=-2.97860 | 2 | stone | standard | EG_0133;EG_0134;EG_0135;EG_0136 | gravel | zone_space_class | populated | |||||
| ZONE_XXXX | 69 | lake_eyasi_shore | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 71 | TRUE | CH_10 | lake_eyasi_shore | CH_10 lake_eyasi_shore | wilderness | character, discovery | low | baseline | none | true | shore flat and approach ~700x500, camp ground referenced not entered | P1 (the living-present beat) | w=35.04000;s=-3.63000;e=35.06000;n=-3.61000 | 5 | dirt | elevated | EG_0142;EG_0143 | zone_space_class | populated | ||||||
| ZONE_XXXX | 70 | juhoansi_camp | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 72 | TRUE | CH_10 | juhoansi_camp | CH_10 juhoansi_camp | wilderness | character, learning | low | moderate | none | true | dance-fire ground and camp ring ~200x200 | P1 (teaching hub) | 2 | dirt | elevated | EG_0144;EG_0145 | zone_space_class | populated | |||||||
| ZONE_XXXX | 71 | san_rock_art_panels | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 73 | TRUE | CH_10 | san_rock_art_panels | CH_10 san_rock_art_panels | sacred_site | combat, puzzle, learning, discovery | moderate | high | sacred, climactic_geometry | true | lesser panel 40x25, main panel gallery 120x60, shelter apron 200x90 | P1 (main-boss site) | 1 | stone | elevated | EG_0146;EG_0147;EG_0148;EG_0149;EG_0150 | zone_space_class | populated | |||||||
| ZONE_XXXX | 72 | rift_lakes_system | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 74 | TRUE | CH_10 | rift_lakes_system | CH_10 rift_lakes_system | water_body | discovery, traversal | low | baseline | none | false | compressed lake-chain corridor, five staged shore segments | P2 (background geography) | w=36.09000;s=3.54500;e=36.11000;n=3.56500 | 10 | dirt | standard | EG_0139;EG_0140;EG_0141 | water-shallow | zone_space_class | populated | |||||
| ZONE_XXXX | 73 | bale_mountains_astral_threshold | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 75 | TRUE | CH_10 | bale_mountains_astral_threshold | CH_10 bale_mountains_astral_threshold | mountain | transformation, vril_management | low | moderate | threshold | false | Afromontane bench 180x140 with an ascent corridor ~1.2 km | P1 (astral trial) | w=39.72000;s=6.82000;e=39.74000;n=6.84000 | 5 | grass | standard | EG_0151;EG_0152;EG_0153 | stone | zone_space_class | populated | |||||
| ZONE_XXXX | 74 | serengeti_plain_margin | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 76 | FALSE | region-ambient (page-authored) | wilderness | traversal, combat | moderate | baseline | none | false | approach plain, ~3 km transit band into the gorge head | P2 | w=35.30000;s=-3.02000;e=35.34000;n=-2.96000 | 10 | grass | standard | EG_0137 | zone_space_class | populated | ||||||||
| ZONE_XXXX | 75 | gorge_rim_bench | rift_valley | _source/02_Tier_2_Region_Pages/rift_valley.md | 77 | FALSE | region-ambient (page-authored) | wilderness | character, learning | low | baseline | none | false | rim bench 90x60 overlooking the section faces | P2 (the research-window overlook) | w=35.35000;s=-2.98500;e=35.36000;n=-2.97500 | 5 | grass | standard | EG_0138 | zone_space_class | populated | ||||||||
| ZONE_XXXX | 76 | drakensberg_ukhahlamba_amphitheatre | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 90 | TRUE | CH_13 | drakensberg_ukhahlamba_amphitheatre | CH_13 drakensberg_ukhahlamba_amphitheatre | mountain | combat, learning, discovery, puzzle, character | moderate | high | vista, sacred | true | amphitheatre wall ~5 km arc with a 900 m vertical ascent corridor; painted shelter gallery 140x50; defaced-panel pocket 60x35 | P1 (hook, join-and-journal, panel teaching, cliff phase, panel echo) | w=29.49000;s=-29.51000;e=29.51000;n=-29.49000 | 1 | stone | elevated | EG_0203;EG_0204;EG_0205;EG_0206 | grass | zone_space_class | populated | |||||
| ZONE_XXXX | 77 | blombos_cave | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 91 | TRUE | CH_13 | blombos_cave | CH_13 blombos_cave | coastal | discovery, learning | low | mid | none | true | cave interior 55x30 with a sea-cliff approach ~300 m and a tidal shelf below | P1 (the deep-time payoff) | w=21.22860;s=-34.42270;e=21.24860;n=-34.40270 | 1 | stone | elevated | EG_0207;EG_0208 | zone_space_class | populated | ||||||
| ZONE_XXXX | 78 | kalahari_gwi_reaches | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 92 | TRUE | CH_13 | kalahari_gwi_reaches | CH_13 kalahari_gwi_reaches | desert | learning, discovery | moderate | mid | none | true | tracking country ~4 km transit band with a dune-and-pan teaching ground 400x400 | P1 (the tracking teaching) | w=20.59000;s=-26.51000;e=20.61000;n=-26.49000 | 5 | desert-fine-sand | elevated | EG_0209;EG_0210;EG_0211 | dirt | zone_space_class | populated | |||||
| ZONE_XXXX | 79 | cape_colony_port | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 93 | TRUE | CH_13 | cape_colony_port | CH_13 cape_colony_port | coastal | character, learning | low | low | none | true | quay-and-warehouse frontage ~600x250 with a mission-station yard 120x90 and a Bo-Kaap street run ~400 m | P1 (the integrity fulcrum) | w=18.41000;s=-33.93000;e=18.43000;n=-33.91000 | 2 | stone | elevated | EG_0212;EG_0213;EG_0214 | zone_space_class | populated | ||||||
| ZONE_XXXX | 80 | witwatersrand_kimberley_workings | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 94 | TRUE | CH_13 | witwatersrand_kimberley_workings | CH_13 witwatersrand_kimberley_workings | urban | combat, puzzle | high | low | climactic_geometry | false | headgear-and-stamp-battery floor 220x160, labor floor 180x120, superintendent's office deck 40x30 | P1 (the boss apparatus zone) | w=27.99000;s=-26.21000;e=28.01000;n=-26.19000 | 1 | gravel | standard | EG_0215;EG_0216;EG_0217;EG_0218;EG_0219 | zone_space_class | populated | ||||||
| ZONE_XXXX | 81 | great_zimbabwe | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 95 | TRUE | CH_13 | great_zimbabwe | CH_13 great_zimbabwe | sacred_site | puzzle, learning | moderate | mid | climactic_geometry | true | Great Enclosure ~250 m circumference wall run, Hill Complex approach ~400 m, valley ground 500x400 | P1 (the authorship puzzle, SPREAD leg) | w=30.92000;s=-20.28000;e=30.94000;n=-20.26000 | 1 | stone | elevated | EG_0220;EG_0221;EG_0222 | grass | zone_space_class | populated | |||||
| ZONE_XXXX | 82 | cape_fynbos_coast_approach | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 96 | FALSE | region-ambient (page-authored) | coastal | traversal, character | low | baseline | none | false | fynbos coast transit band ~3 km between the cave head and the port road | P2 | w=20.60000;s=-34.30000;e=21.20000;n=-34.10000 | 5 | dirt | standard | EG_0223 | zone_space_class | populated | ||||||||
| ZONE_XXXX | 83 | zambezi_northward_crossing | south_africa | _source/02_Tier_2_Region_Pages/south_africa.md | 97 | FALSE | region-ambient (page-authored) | water_body | traversal, character | moderate | baseline | threshold | false | river crossing 180 m wide with a bank-to-bank approach corridor ~1.5 km | P2 (the departure leg) | w=30.90000;s=-16.20000;e=31.00000;n=-16.10000 | 10 | dirt | standard | EG_0224 | water-shallow | zone_space_class | populated | |||||||
| ZONE_XXXX | 84 | madurai_meenakshi_temple_city | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 56 | TRUE | CH_07 | madurai_meenakshi_temple_city | CH_07 madurai_meenakshi_temple_city | sacred_site | learning, character, puzzle | low | moderate | threshold, sacred | true | walled precinct ~250×230 with four gate approaches, ringed street frame ~700×700 | P1 (arrival node; hosts CH07_B01/CH07_B02) | w=78.10940;s=9.90950;e=78.12940;n=9.92950 | 1 | stone | elevated | EG_0076;EG_0077;EG_0078;EG_0079 | zone_space_class | populated | ||||||
| ZONE_XXXX | 85 | wootz_forge_and_herbalists_room | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 57 | TRUE | CH_07 | wootz_forge_and_herbalists_room | CH_07 wootz_forge_and_herbalists_room | urban | trade, character, learning | low | baseline | none | false | craft-street quarter ~180×140 with two workable interiors ~14×10 each | P1 (the arc's first two trade homes; hosts CH07_B03) | w=78.10940;s=9.92950;e=78.12940;n=9.94950 | 1 | stone | standard | EG_0093;EG_0080;EG_0081 | zone_space_class | populated | ||||||
| ZONE_XXXX | 86 | thanjavur_brihadeshwara | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 58 | TRUE | CH_07 | thanjavur_brihadeshwara | CH_07 thanjavur_brihadeshwara | sacred_site | puzzle, discovery | low | baseline | climactic_geometry, threshold | true | vimana court ~240×120 with the tower footprint ~30×30 | P1 (hosts CH07_B04) | w=79.12180;s=10.77280;e=79.14180;n=10.79280 | 1 | stone | elevated | EG_0076;EG_0077;EG_0079 | zone_space_class | populated | ||||||
| ZONE_XXXX | 87 | golconda_deccan_trade_node | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 59 | TRUE | CH_07 | golconda_deccan_trade_node | CH_07 golconda_deccan_trade_node | urban | discovery, trade | low | baseline | none | false | fortress-market weighing yard ~200×160 | P2 (hosts no beat; the L2 region-web node the billet road runs into) | w=78.39110;s=17.37330;e=78.41110;n=17.39330 | 5 | dirt | standard | EG_0092 | zone_space_class | populated | ||||||
| ZONE_XXXX | 88 | kerala_kalari | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 60 | TRUE | CH_07 | kerala_kalari | CH_07 kerala_kalari | sacred_site | combat, puzzle, learning, discovery, character | moderate | low | none | false | sunken pit floor ~16.3×8.1 at duel scale (the source's own conversion table), compound with treatment room and oil kitchen ~60×45 | P1 (the chapter's combat and learning heart; hosts CH07_B05 through CH07_B10 and CH07_B14) | w=76.19000;s=10.49000;e=76.21000;n=10.51000 | 1 | dirt | elevated | EG_0082;EG_0083;EG_0084;EG_0085;EG_0086;EG_0087 | zone_space_class | populated | ||||||
| ZONE_XXXX | 89 | palani_abode_hill | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 61 | TRUE | CH_07 | palani_abode_hill | CH_07 palani_abode_hill | mountain | combat, transformation | moderate | moderate | sacred | false | hill-ascent corridor ~2.2 km with a summit pocket ~90×70 | P1 (sub-boss site; hosts CH07_B11/CH07_B12) | w=77.50670;s=10.44000;e=77.52670;n=10.46000 | 2 | dirt | elevated | EG_0088;EG_0089 | stone | zone_space_class | populated | |||||
| ZONE_XXXX | 90 | western_ghats | south_india | _source/02_Tier_2_Region_Pages/south_india.md | 62 | TRUE | CH_07 | western_ghats | CH_07 western_ghats | forest | traversal, discovery | low | baseline | none | false | crossing corridor ~6 km with a forest agility pod ~140×140 | P2 (hosts CH07_B13) | w=76.90000;s=10.20000;e=77.20000;n=10.50000 | 5 | jungle-undergrowth | standard | EG_0012;EG_0020;EG_0090;EG_0091 | leaf-litter | zone_space_class | populated | |||||
| ZONE_XXXX | 91 | anuradhapura_sacred_city | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 57 | TRUE | CH_06 | anuradhapura_sacred_city | CH_06 anuradhapura_sacred_city | sacred_site | learning, character | low | moderate | sacred | true | sacred-plain precinct ~1.6 km across, Bodhi enclosure 180×180, great-stupa terraces 300×300, monastic-university approach 900×400 | P1 (arrival, learning, exit and the Muthu bond) | w=80.39370;s=8.30140;e=80.41370;n=8.32140 | 1 | stone | elevated | EG_0051;EG_0052;EG_0053;EG_0054 | zone_space_class | populated | ||||||
| ZONE_XXXX | 92 | tank_cascade_dry_zone | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 58 | TRUE | CH_06 | tank_cascade_dry_zone | CH_06 tank_cascade_dry_zone | agricultural | discovery, puzzle | low | baseline | none | false | stepped tank-and-canal read-route ~4 km down-slope, bund crest walk 1.2 km, sluice-tower pocket 60×60, deep-time cave mouth at the zone edge | P2 (the Vimana precursor seed, CH06_B03) | w=80.37000;s=8.32000;e=80.39000;n=8.34000 | 5 | dirt | standard | EG_0029;EG_0055;EG_0056;EG_0057;EG_0058;EG_0059 | zone_space_class | populated | ||||||
| ZONE_XXXX | 93 | vedda_forest | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 59 | TRUE | CH_06 | vedda_forest | CH_06 vedda_forest | forest | character, learning | low | baseline | none | true | forest-and-rock-shelter territory ~2 km, shelter cluster 120×90, honey-cliff approach 300×200 | P1 (the chapter's emotional core) | w=81.13000;s=7.45500;e=81.15000;n=7.47500 | 5 | jungle-undergrowth | elevated | EG_0020;EG_0060;EG_0061;EG_0075 | leaf-litter | zone_space_class | populated | |||||
| ZONE_XXXX | 94 | naga_water_shrine | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 60 | TRUE | CH_06 | naga_water_shrine | CH_06 naga_water_shrine | water_body | investigation, combat | moderate | moderate | threshold | false | spring-and-pool shrine court 90×70 plus offering terrace and the discernment approach 250×120; region-derived envelope (composite story-site, the usurped water-shrine in the tank-country water margin) | P1 (main-boss site, three beats) | w=80.59000;s=8.24000;e=80.61000;n=8.26000 | 2 | water-shallow | standard | EG_0062;EG_0063;EG_0064 | stone | zone_space_class | populated | |||||
| ZONE_XXXX | 95 | village_edura_ward | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 61 | TRUE | CH_06 | village_edura_ward | CH_06 village_edura_ward | agricultural | combat, character | moderate | low | none | true | tank-country village cluster ~300×300 with the warded night ring 60×60 and the tank bund behind it; region-derived envelope (composite story-site, a dry-zone village under its own tank) | P1 (the HL_0004 ward, CH06_B06) | w=80.69000;s=8.09000;e=80.71000;n=8.11000 | 2 | dirt | elevated | EG_0029;EG_0055;EG_0057;EG_0065;EG_0066;EG_0067 | mud | zone_space_class | populated | |||||
| ZONE_XXXX | 96 | sigiriya_rock_fortress | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 62 | TRUE | CH_06 | sigiriya_rock_fortress | CH_06 sigiriya_rock_fortress | ruins | puzzle, traversal | moderate | low | vista, climactic_geometry | false | 180 m granite ascent with fresco gallery, mirror-wall gallery run ~140 m, summit fortress terrace 300×200, water-garden approach 700×500 | P1 (sub-boss, agility course and the self-recognition trial) | w=80.74910;s=7.94690;e=80.76910;n=7.96690 | 1 | stone | standard | EG_0068;EG_0069;EG_0070;EG_0071;EG_0072 | zone_space_class | populated | ||||||
| ZONE_XXXX | 97 | adams_peak | sri_lanka | _source/02_Tier_2_Region_Pages/sri_lanka.md | 63 | TRUE | CH_06 | adams_peak | CH_06 adams_peak | mountain | transformation, traversal | moderate | moderate | vista, sacred | true | station-by-station pilgrim ascent ~5 km of stepped ridge to a summit court 60×40 | P2 (sub-boss ascent-trial, the largest terrain footprint) | w=80.48940;s=6.79960;e=80.50940;n=6.81960 | 2 | stone | elevated | EG_0014;EG_0020;EG_0073;EG_0074 | leaf-litter | zone_space_class | populated | |||||
| ZONE_XXXX | 98 | borobudur | sumatra_java | _source/02_Tier_2_Region_Pages/sumatra_java.md | 63 | TRUE | CH_05 | borobudur | CH_05 borobudur | sacred_site | learning, combat, puzzle | low | moderate | threshold, sacred, climactic_geometry | true | three-tier mandala monument ~120×120 footprint + terraced ascent, summit-stupa pocket 40×40, forest-and-plain approach ~500 m | P1 (arrival + literacy + Mahakala gate; 3 beats) | w=110.19389;s=-7.61806;e=110.21389;n=-7.59806 | 1 | stone | elevated | EG_0035;EG_0036;EG_0037 | earth_geo | dirt | populated | |||||
| ZONE_XXXX | 99 | palembang_port | sumatra_java | _source/02_Tier_2_Region_Pages/sumatra_java.md | 64 | TRUE | CH_05 | palembang_port | CH_05 palembang_port | coastal | investigation, character, combat | moderate | low | none | false | Musi-river wharf front ~700×300 + warehouse-and-market warren, harbor-office frame | P1 (ledger-decode + Chelvan Kanakkan interception + departure) | w=104.74639;s=-3.00667;e=104.76639;n=-2.98667 | 2 | dirt | standard | EG_0038;EG_0039;EG_0040 | earth_geo | wood-plank | populated | |||||
| ZONE_XXXX | 100 | samosir_highlands | sumatra_java | _source/02_Tier_2_Region_Pages/sumatra_java.md | 65 | TRUE | CH_05 | samosir_highlands | CH_05 samosir_highlands | mountain | combat, character, puzzle, learning | moderate | moderate | vista, sacred | true | Samosir peninsula segment + caldera-rim vista ~2.5 km span, warded-village night ring ~300×300, datu compound-duel ground ~120×90, caldera trial pocket | P1 (healer's ward + Naga Padoha + Datu duel + Khan bond; 3 beats) | w=98.80667;s=2.57333;e=98.82667;n=2.59333 | 1 | dirt | elevated | EG_0003;EG_0004;EG_0020;EG_0041;EG_0042;EG_0043;EG_0044;EG_0045;EG_0046;EG_0047;EG_0049;EG_0050 | earth_geo | grass | populated | |||||
| ZONE_XXXX | 101 | merapi_slopes | sumatra_java | _source/02_Tier_2_Region_Pages/sumatra_java.md | 66 | TRUE | CH_05 | merapi_slopes | CH_05 merapi_slopes | mountain | traversal | low | baseline | weather_dramatic | false | ash-and-scree stratovolcano slope corridor ~2.2 km, agility-pod terrace-proportion variant 120×120 | P2 (agility course; hosts no primary beat) | w=110.43611;s=-7.55139;e=110.45611;n=-7.53139 | 5 | gravel | standard | EG_0004;EG_0048 | earth_geo | populated | ||||||
| ZONE_XXXX | 102 | kilwa_kisiwani | swahili_coast | _source/02_Tier_2_Region_Pages/swahili_coast.md | 53 | TRUE | CH_08 | kilwa_kisiwani | CH_08 kilwa_kisiwani | urban | trade, learning, character, discovery, transformation | moderate | moderate | none | true | island town ~1.4 km of built frontage, market and Sufi-quarter interiors 220×180, Husuni promontory set-piece 200×150 | P1 (the chapter hub; the letter, the market, the refuge) | w=39.49500;s=-8.96720;e=39.53500;n=-8.94720 | 1 | stone | elevated | EG_0094;EG_0095;EG_0096;EG_0097;EG_0098;EG_0099;EG_0100;EG_0101 | zone_space_class | populated | ||||||
| ZONE_XXXX | 103 | coral_reef_hazard_zones | swahili_coast | _source/02_Tier_2_Region_Pages/swahili_coast.md | 54 | TRUE | CH_08 | coral_reef_hazard_zones | CH_08 coral_reef_hazard_zones | water_body | combat, puzzle, vril_management | high | moderate | none | false | reef-crest run ~2.6 km along the harbour approach, warded-threshold pocket 120×90 | P1 (the sub-boss and the monsoon-timing puzzle) | w=39.53500;s=-8.97500;e=39.57000;n=-8.93500 | 2 | water-shallow | standard | EG_0033;EG_0102;EG_0103;EG_0104;EG_0105 | stone | zone_space_class | populated | |||||
| ZONE_XXXX | 104 | pemba | swahili_coast | _source/02_Tier_2_Region_Pages/swahili_coast.md | 55 | TRUE | CH_08 | pemba | CH_08 pemba | coastal | investigation, character | moderate | low | none | false | island investigation belt ~1.8 km of shore and inland path, three interior interiors | P2 | w=39.70000;s=-5.30000;e=39.80000;n=-5.20000 | 5 | dirt | elevated | EG_0106;EG_0107 | sand | zone_space_class | populated | |||||
| ZONE_XXXX | 105 | mijikenda_kaya_edge | swahili_coast | _source/02_Tier_2_Region_Pages/swahili_coast.md | 56 | TRUE | CH_08 | mijikenda_kaya_edge | CH_08 mijikenda_kaya_edge | sacred_site | combat, character | moderate | baseline | sacred | true | forest-margin approach ~700×400, the grove itself referenced and never entered as a battleground | P1 (the second positive recognition) | w=39.50000;s=-4.42000;e=39.58000;n=-4.34000 | 2 | leaf-litter | elevated | EG_0108;EG_0109 | zone_space_class | populated | ||||||
| ZONE_XXXX | 106 | dhow_open_sea | swahili_coast | _source/02_Tier_2_Region_Pages/swahili_coast.md | 57 | TRUE | CH_08 | dhow_open_sea | CH_08 dhow_open_sea | water_body | traversal, combat, vril_management | high | moderate | none | false | open-water arena ~3 km run, deck set 45×14 with the rigging traverse above it | P1 (the boss set-piece and the agility course) | w=39.57000;s=-9.02000;e=39.66000;n=-8.92000 | 5 | wood-plank | elevated | EG_0110;EG_0111;EG_0112 | water-deep | zone_space_class | populated | |||||
| ZONE_XXXX | 107 | ile_ife_bronze_city | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 52 | TRUE | CH_12 | ile_ife_bronze_city | CH_12 ile_ife_bronze_city | urban | discovery, character, learning, puzzle | low | high | none | true | city quarter ~1.6 km of built frontage, foundry and diviner's-compound interiors 180×140, the warded household 60×45 | P1 (the chapter hub; the reading, the teaching, the two wardings) | w=4.54210;s=7.48050;e=4.56210;n=7.50050 | 1 | dirt | elevated | EG_0179;EG_0180;EG_0181;EG_0182 | zone_space_class | populated | ||||||
| ZONE_XXXX | 108 | ouidah_python_temple | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 53 | TRUE | CH_12 | ouidah_python_temple | CH_12 ouidah_python_temple | sacred_site | learning, trade | low | moderate | sacred | true | temple court and python house ~90×70 inside a town approach of ~600 m | P1 (the TRADE_01 ancient home base) | w=2.07730;s=6.36070;e=2.08930;n=6.37270 | 1 | dirt | elevated | EG_0183;EG_0184 | zone_space_class | populated | ||||||
| ZONE_XXXX | 109 | ouidah_coast_factory | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 54 | TRUE | CH_12 | ouidah_coast_factory | CH_12 ouidah_coast_factory | coastal | combat, puzzle | high | moderate | none | false | shore strip ~2.2 km with the barracoon compound 150×110 and the ledger house 40×30 | P1 (the raid and the quota-broker) | w=2.06000;s=6.32000;e=2.10000;n=6.35000 | 2 | sand | elevated | EG_0185;EG_0186;EG_0187;EG_0188;EG_0189 | water-shallow | zone_space_class | populated | |||||
| ZONE_XXXX | 110 | west_african_road | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 55 | TRUE | CH_12 | west_african_road | CH_12 west_african_road | forest | puzzle, traversal | low | baseline | none | false | forest-belt corridor ~2.5 km with the crossroads clearing 120×120 | P2 (the Anansi wit-contest) | w=3.30000;s=6.91000;e=3.34000;n=6.95000 | 5 | leaf-litter | standard | EG_0190;EG_0191;EG_0192 | mud | zone_space_class | populated | |||||
| ZONE_XXXX | 111 | abomey_royal_court | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 56 | TRUE | CH_12 | abomey_royal_court | CH_12 abomey_royal_court | urban | investigation, character | moderate | baseline | threshold | true | palace precinct ~700×500 with the audience court 80×60 and the night-court interior 45×35 | P1 (the Decision and the Ogboni evidence) | w=1.97330;s=7.17330;e=1.99330;n=7.19330 | 1 | dirt | elevated | EG_0193;EG_0194;EG_0195;EG_0196 | zone_space_class | populated | ||||||
| ZONE_XXXX | 112 | akan_goldfields_niger_delta | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 57 | TRUE | CH_12 | akan_goldfields_niger_delta | CH_12 akan_goldfields_niger_delta | wetland | learning, discovery, trade | low | baseline | none | true | delta waterway reach ~3 km of channel with the weighing-and-assay ground 70×50 | P2 (the goldweight metrology) | w=6.48000;s=4.98000;e=6.52000;n=5.02000 | 5 | mud | elevated | EG_0197;EG_0198;EG_0199 | water-shallow | zone_space_class | populated | |||||
| ZONE_XXXX | 113 | bandiagara_escarpment | west_africa | _source/02_Tier_2_Region_Pages/west_africa.md | 58 | TRUE | CH_12 | bandiagara_escarpment | CH_12 bandiagara_escarpment | mountain | traversal, discovery, learning, transformation | low | moderate | vista | true | cliff-face village and granary cluster ~400×300 under a traverse of ~1.8 km, toguna geometry pod 30×30 | P1 (the exit beat and the agility course) | w=-3.61000;s=14.34000;e=-3.59000;n=14.36000 | 2 | stone | elevated | EG_0200;EG_0201;EG_0202 | gravel | zone_space_class | populated |