KIT_BE_0013_S5.md

systems/KIT_BE_0013_S5.md

KIT_BE_0013_S5 -- The man who bought the valley -- a yard, and what holds it up

CANON SUBORDINATION — this document is PROPOSAL-TIER: it serves canon and never outranks it.
The canon: the CVD · the T1 foundation docs · the T0 registries (registries/) · the spine
(docs/spine/CH_*.md) · the region pages (_source/02_Tier_2_Region_Pages/). Authority order: docs/DOC_MAP.md § 0.
Canon served (structural — the registries this kit's canon rows live in, plus its chapter's spine node):
T0_Boss_Encounter_Registry · docs/spine/CH_13.md
READ THAT CANON FIRST — open it and derive from it before you build anything from this document.
If this document disagrees with canon, CANON WINS and this document is the defect — fix the
document, never the canon. Nothing here is applied until it is ratified into canon.
PROPOSAL-TIER. This kit serves canon and never outranks it. It writes no registry row.
The law it obeys: docs/proposals/combat/KIT_SCALING_TABLE.md. The intelligence scale:
docs/proposals/combat/INTELLIGENCE_TIERS.md. The body it fights with is the bestiary
lane's: docs/proposals/bestiary/BESTIARY_ELEVATION_DOCTRINE.md and its sheets. This file
describes the FIGHT; it never restates the BODY. Authors no magnitude -- no damage, no
health, no timing, no coefficient. Those are Phase-5M's behind the tuning firewall.

identity

fieldvalue
bandB3 (SUB-BOSS)
kit classMUNDANE
intelligence tiersapient (evidence rule A1)
canon rowsBE_0013_S5
chapterCH_13
canon verbsstrike / expose
authored abilities12 physical + 0 non-ordinary = 12 (band floor 12, ceiling 18)
phases2 (canon: 2 phases (BE_0013_S5 -- the yard, where his crew works the hauling frames; the broker isolated once the yard is down))
counter classesany, cover, dodge_only, trigger_interrupt, weak_point

Silhouette read. Hauling frames on open ground, and a man with a ledger standing under them.

Opener (MHM-G10, the cheap lesson first). THE CREW-CALL -- one call, and the yard's men change station without stopping work. Free, and it is the ring the whole fight is about.

phases -- evolve, never swap

phasenamewhat it PUSHES (nothing pops)
1the yardhis crew, his frames, his ground. A formation fight in the open.
2the isolationBE_0013_S5's evolve-not-swap clause: THE SAME CREW-CALL GRAMMAR, CLOSED TO A TIGHTER RING as the ground he bought empties.

the kit

#abilityphasebody origintell shapecounternote
1The Crew-Call1his voice across the yardmen change station without stopping workany
2The Ring1the crew closing around the playerthe men working the far frames start walkingcoverThe row's counter -- 'the crew-call -> break the ring before it closes'.
3The Hauling Frame1a loaded lifting frame overheadthe frame's guy takes weightdodge_onlyEG_0225's own row: D1_COLLAPSE;D2_IGNITE armed, fuel:flammable, loaded_potential = structural. The row's counter names it directly -- 'collapse or fire the hauling frames to take the yard out from under the crew-calls (EG_0225)'.
4The Pick Rush1a yard hand with a pickhe raises it rather than levelling itdodge_only
5The Open Ground1the valley floor itselfthere is nothing to put your back toany
6The Paid Loyalty1men who work for wages and not for himone of them looks at the gatetrigger_interrupt
7The Ledger in the Yard1his book, on a cratehe keeps returning to the same crateweak_pointThe row's own third counter -- 'the broker himself -> the ledger in the yard, which is what CLOSES THE CH-8 GOLD-TRADE LOOP the chapter came here to close'.
8The Tighter Ring2the same call, fewer men, closerthe ring closes in fewer beats and has gaps in itcoverMHM-G10's variant law: ability 2's root with fewer bodies, which is faster and thinner at once.
9The Dropped Frame2a frame brought down deliberatelyhe calls his own men out from under itdodge_onlyHe will drop his own yard to break the fight, and the row's counter is the player doing it first.
10The Fired Stack2the yard's flammable stores, litthe crew moves upwind before anything burnscover
11The Run for the Gate2his own legshe stops callingtrigger_interrupt
12The Loop Closed2the ledger, read against the Ch-8 manifesthe stops movinganywin_condition = REDUCE;EXPOSE, has_nonkill_path = TRUE, threads = T03;T13. Five chapters of gold-trade evidence land here.

CLASS PURITY (tooth T5). Every move above is physical. No element family, no vril

mechanism, no non-ordinary affordance appears in this kit, because this being's own canon

row carries no hollow row, no lore home and nothing that elevates it. It is dangerous the

way the real animal or the real person is dangerous, engineered up until it reads at the

shipped combat camera. TIMID here would mean BORING-PHYSICAL, never insufficiently magical.

part economy -- the three currencies (MHM-G4)

partmoveset subtraction on breaklegibility gainmaterial the economy wants
the hauling framesThe Hauling Frame (3), The Dropped Frame (9) and the ring's own anchor points all go -- the yard stops being a structurethe crew has nothing to work and stops pretending tosalvaged timber and iron
the crew's wageThe Crew-Call (1), The Ring (2) and The Tighter Ring (8) lose their bodies as men leavethe calls stop being answerednothing harvested
the ledgerThe Ledger in the Yard (7) resolves and the encounter's exposure half completeshe stops going back to the cratethe gold-trade evidence that closes the Ch-8 loop

the arena, both directions (MHM-G13)

escalation, announced in the body before the numbers (MHM-G7)

channelwhat the player sees or hears
posturehe stops standing under the frames and moves to the crate
breaththe yard's -- the working noise stops and does not resume
vocalthe crew-calls become one repeated name
openerThe Crew-Call is retired; The Tighter Ring becomes the opener

turf and relocation (MHM-G8, MHM-G9)

HE ENTERS on ground he owns. HE RELOCATES between the frames and the crate. HE LEAVES for the gate. WHAT HE DOES TO THE ARENA: he bought it, and the encounter is the yard coming down.

the care read

care_tier = elevated, target_type = corrupted_individual, has_nonkill_path = TRUE. MUNDANE. The crew are wage hands and ability 6 lets them leave; the antagonist is the gold trade the chapter has been following since Chapter 8, routed per CVD 17.1, and the ledger is what closes it. Promoted from ambient to a rowed encounter precisely so the chapter's economic thread has a body to meet.

difficulty-mode expression

This kit is authored ONCE, at Fading. The five modulators of KIT_SCALING_TABLE section 4

express it across the ladder: active_ability_set grows upward through reserved follow-ups

on roots the player already learned, window_class tightens, answer_tree_depth prunes

toward the single true answer, hazard_concurrency rises with the arena rows above, and

phase_overlap interleaves the phase cycles. No second kit exists and no number here changes

with the tier.

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