KIT_BE_0006_S3.md

systems/KIT_BE_0006_S3.md

KIT_BE_0006_S3 -- The Adam's Peak Convergence-Ascent -- a climb four traditions share

CANON SUBORDINATION — this document is PROPOSAL-TIER: it serves canon and never outranks it.
The canon: the CVD · the T1 foundation docs · the T0 registries (registries/) · the spine
(docs/spine/CH_*.md) · the region pages (_source/02_Tier_2_Region_Pages/). Authority order: docs/DOC_MAP.md § 0.
Canon served (structural — the registries this kit's canon rows live in, plus its chapter's spine node):
T0_Boss_Encounter_Registry · docs/spine/CH_06.md
READ THAT CANON FIRST — open it and derive from it before you build anything from this document.
If this document disagrees with canon, CANON WINS and this document is the defect — fix the
document, never the canon. Nothing here is applied until it is ratified into canon.
PROPOSAL-TIER. This kit serves canon and never outranks it. It writes no registry row.
The law it obeys: docs/proposals/combat/KIT_SCALING_TABLE.md. The intelligence scale:
docs/proposals/combat/INTELLIGENCE_TIERS.md. The body it fights with is the bestiary
lane's: docs/proposals/bestiary/BESTIARY_ELEVATION_DOCTRINE.md and its sheets. This file
describes the FIGHT; it never restates the BODY. Authors no magnitude -- no damage, no
health, no timing, no coefficient. Those are Phase-5M's behind the tuning firewall.

identity

fieldvalue
bandB3 (SUB-BOSS)
kit classELEVATED
intelligence tiersapient (evidence rule A3)
canon rowsBE_0006_S3
chapterCH_06
canon verbsendure / attune
authored abilities6 physical + 6 non-ordinary = 12 (band floor 12, ceiling 18)
phases2 (canon: 2 phases (BE_0006_S3 -- the ascent hardens against a disrespectful or depleted climb; the summit opens once the path is held in balance))
counter classesany, cover, neutralize, trigger_interrupt, weak_point

Silhouette read. A stair with no end visible, and a great many people on it.

Opener (MHM-G10, the cheap lesson first). THE FIRST STATION -- a marker at the path's edge, and passing it costs nothing. It is free, and it names the mechanic: the climb has STATIONS, each belonging to a tradition, and each is a thing to attune to rather than an obstacle.

phases -- evolve, never swap

phasenamewhat it PUSHES (nothing pops)
1the hardeningthe path resists a depleted or disrespectful climb. Pacing, recharge and attunement; nothing attacks.
2the steepeningBE_0006_S3's evolve-not-swap clause: it STEEPENS THE SAME PATH. No new hazard is introduced; the same stair, harder, with the same answers.

the kit

#abilityphasekindbody origintell shapecounterelementlore ground + mechanismnote
1The First Station1non-ordinarya tradition's marker at the path's edgea marker whose register is unfamiliaranynoneLORE GROUND: BE_0006_S3 target_type = guardian_trial, threads = T18, and its own counter -- 'attune to each tradition's marker at its station'. MECHANISM: the peak is a shared pilgrimage of four traditions and the ascent reads whether the climber meets each on its own terms; element none because reverence has no elemental family.Free, and the whole ladder in one step.
2The Stair1physicalthe stepped pilgrim way itselfthe risers stop being evenany----
3The Thin Air1physicalthe climber's own lungsyour breath cost rises before the gradient doesneutralize----PHYSICAL: altitude is real. The row's counter -- 'endure the altitude by pacing the recharge'.
4The Register Mismatch1non-ordinarya station met in the wrong tradition's registerthe marker does not answer, and the path ahead is harderneutralizenoneLORE GROUND: the same convergence framing on BE_0006_S3. MECHANISM: meeting a Buddhist station in a Hindu register is not an insult and not a failure -- it is simply not a meeting, and the path notices. Element none.CARE: no tradition is ranked and none is the correct one -- see the care read.
5The Crowd1physicalthe other pilgrims on a stair built for one filethe way ahead has people on it and they are not movingcover----PHYSICAL, and the reason this is not a solitary trial. The player is one of many.
6The Cold Above the Cloud1non-ordinarythe mountain's own upper airthe cloud layer is BELOW you and the temperature drops through itanyIceLORE GROUND: EG_0073's own exposure_hazard = altitude and EG_0074's hazard = cold. MECHANISM: the summit court is genuinely cold and the ascent's own environmental rows carry it; Ice is the family because the carrier is temperature and nothing else -- the smallest honest read of those cells.
7The Chain Section1physicalhand and arm on the fixed chainsthe stair stops having a rail and starts having a chaintrigger_interrupt----
8The Steepened Path2non-ordinarythe same stair, at a worse gradientthe risers you have been managing are talleranynoneLORE GROUND: BE_0006_S3's evolve-not-swap clause -- 'steepens the same path'. MECHANISM: no new hazard; the same one, more of it. Element none.
9The Recharge Gap2physicalthe distance between one rest and the nextthe next station is further than the lastneutralize----PHYSICAL. composure_nodes = vril_management=recharge_pace_endure -- pacing IS the ability.
10The Convergence2non-ordinaryall four registers, present at one stationa marker that belongs to more than one tradition at onceweak_pointnoneLORE GROUND: BE_0006_S3's own name -- the CONVERGENCE-ascent -- and threads = T18. MECHANISM: the shared station cannot be met in one register alone, so the answer is to meet it as what it is: shared. Element none.The named weak point of a trial, and it is a piece of understanding.
11The Last Section2physicalthe final steep run before the courtthe chain endstrigger_interrupt----
12The Summit Opens2non-ordinarythe court, admitting the ascentthe way ahead simply continuesanynoneLORE GROUND: BE_0006_S3 win_condition = PURGE, win_shape = passage, has_nonkill_path = TRUE. MECHANISM: the win is arrival. Element none.win_shape = passage -- the only one in the chapter, and the kit respects it.

ELEVATED, AND NOT ELEMENTAL BY DEFAULT (KIT_SCALING_TABLE 3.1b). 6 of the 12 moves

above are non-ordinary and each names its element family, its lore ground and its

mechanism. The rest are a body doing physical things, and they are marked physical rather

than dressed up. An elevated kit is one that CONTAINS the non-ordinary; it is not one in

which everything glows.

part economy -- the three currencies (MHM-G4)

partmoveset subtraction on breaklegibility gainmaterial the economy wants
the player's own pacingThe Thin Air (3) and The Recharge Gap (9) stop being losses once the pace is correctthe ascent's own rhythm becomes visible in the stations passed per restnothing harvested
the mismatched registerThe Register Mismatch (4) resolves permanently once a station is met correctly -- the hardening it caused is undonethe path ahead visibly eases, which is the trial telling the player they were heardnothing extracted

the arena, both directions (MHM-G13)

escalation, announced in the body before the numbers (MHM-G7)

channelwhat the player sees or hears
posturethe pilgrims ahead of the player stop talking, all of them, at the same altitude
breaththe player's own, and it is the trial's actual instrument
vocalthe chanting from below stops being audible, which is how height announces itself here
openerThe First Station is retired; The Steepened Path becomes the standing state

turf and relocation (MHM-G8, MHM-G9)

IT DOES NOT ENTER OR LEAVE. It is a mountain. WHAT IT DOES TO THE ARENA: it is the arena, and the only encounter in the chapter whose terrain and whose adversary are the same object.

the care read

care_tier = standard, target_type = guardian_trial, has_nonkill_path = TRUE, win_shape = passage. FOUR TRADITIONS SHARE THIS PEAK AND NONE OF THEM IS RANKED. Ability 4 makes a register mismatch a non-meeting rather than a sin, ability 10 makes the shared station the highest read in the kit, and the revered footprint at the summit is arrived at rather than examined. HL_0001 and HL_0007 bind through every environment row. Nothing is fought, nothing is damaged, and the encounter's only violence is gradient.

difficulty-mode expression

This kit is authored ONCE, at Fading. The five modulators of KIT_SCALING_TABLE section 4

express it across the ladder: active_ability_set grows upward through reserved follow-ups

on roots the player already learned, window_class tightens, answer_tree_depth prunes

toward the single true answer, hazard_concurrency rises with the arena rows above, and

phase_overlap interleaves the phase cycles. No second kit exists and no number here changes

with the tier.

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