KIT_BE_0005_S2.md

systems/KIT_BE_0005_S2.md

KIT_BE_0005_S2 -- The Borobudur Gate-Guardian -- an honored adversary on a stair

CANON SUBORDINATION — this document is PROPOSAL-TIER: it serves canon and never outranks it.
The canon: the CVD · the T1 foundation docs · the T0 registries (registries/) · the spine
(docs/spine/CH_*.md) · the region pages (_source/02_Tier_2_Region_Pages/). Authority order: docs/DOC_MAP.md § 0.
Canon served (structural — the registries this kit's canon rows live in, plus its chapter's spine node):
T0_Boss_Encounter_Registry · docs/spine/CH_05.md
READ THAT CANON FIRST — open it and derive from it before you build anything from this document.
If this document disagrees with canon, CANON WINS and this document is the defect — fix the
document, never the canon. Nothing here is applied until it is ratified into canon.
PROPOSAL-TIER. This kit serves canon and never outranks it. It writes no registry row.
The law it obeys: docs/proposals/combat/KIT_SCALING_TABLE.md. The intelligence scale:
docs/proposals/combat/INTELLIGENCE_TIERS.md. The body it fights with is the bestiary
lane's: docs/proposals/bestiary/BESTIARY_ELEVATION_DOCTRINE.md and its sheets. This file
describes the FIGHT; it never restates the BODY. Authors no magnitude -- no damage, no
health, no timing, no coefficient. Those are Phase-5M's behind the tuning firewall.

identity

fieldvalue
bandB3 (SUB-BOSS)
kit classELEVATED
intelligence tiersapient (evidence rule A3)
canon rowsBE_0005_S2
chapterCH_05
canon verbsevade / attune
authored abilities8 physical + 4 non-ordinary = 12 (band floor 12, ceiling 18)
phases2 (canon: 2 phases (BE_0005_S2 -- the guardian bars an unworthy ascent; the next terrace opens once bearing matches the level))
counter classesany, cover, dodge_only, neutralize, parry_only, trigger_interrupt

Silhouette read. The stair's own guardian figure, standing where the next terrace begins.

Opener (MHM-G10, the cheap lesson first). THE MEASURE -- it steps into the stair's width and holds. No strike. The whole encounter stated once: the terrace has a register and you are not at it yet.

phases -- evolve, never swap

phasenamewhat it PUSHES (nothing pops)
1barredthe ascent is refused at one terrace. Everything is holding and reading.
2narrowingBE_0005_S2's evolve-not-swap clause: it NARROWS THE PASSAGE WINDOW. The same guardian, the same stair, less room.

the kit

#abilityphasekindbody origintell shapecounterelementlore ground + mechanismnote
1The Measure1non-ordinarythe guardian's stance across the stair's widthit occupies the step and does not advanceanyEarthLORE GROUND: BE_0005_S2 target_type = guardian_honored_adversary at EG_0035's terraced mandala ascent. MECHANISM: the monument's terraces are a graded ascent by design, and the guardian is the grade made answerable; Earth because the carrier is the worked stone of the terrace itself.
2Mace Sweep1physicalthe guardian's weapon arm, across the stepthe mace head drops below the stair linedodge_only----
3The Held Step1physicalits planted foot on the terrace edgeit sets its weight on the boundary rather than on the staircover----
4Register Read1non-ordinarythe terrace's own level, sensing the ascentthe stone under your hand is warm at the step above and cold at the one you are onneutralizeEarthLORE GROUND: BE_0005_S2's counter -- 'attune the ascent-register to the terrace'. MECHANISM: the graded ascent is a real progression and the guardian reads where the protagonist actually is on it. Element Earth.composure_nodes = vril_management=ascent_register_attune.
5Guard Reset1physicala full return to the centre of the stepit gives ground and immediately re-centresany----
6Downward Press1physicalits full weight, from the higher stepit uses the height difference instead of its reachparry_only----
7The Stair's Rhythm1physicalthe guardian's own cadence on the stepsit moves every third beat and never on the secondtrigger_interrupt----The row's second counter -- 'time the passage to the guardian's rhythm'.
8The Turn1physicala rotation to face a flanking approachits shoulders move before its feetdodge_only----
9The Narrowed Passage2non-ordinarythe step's usable width, shrinkingthe warm band on the stone is one hand narrowerneutralizeEarthLORE GROUND: BE_0005_S2's evolve-not-swap clause -- 'narrows the passage window'. MECHANISM: same read, less margin. Element Earth.Phase 2's push, adding no attack.
10Double Sweep2physicalthe mace, twice off one turnthe mace head drops below the stair line TWICEdodge_only----
11The Closing Guard2physicalthe guardian's stance widening to the full stairthere is no width left beside itcover----
12The Terrace Opens2non-ordinarythe level itself, admitting the ascentthe warm band extends up the whole flightanyEarthLORE GROUND: BE_0005_S2 win_condition = PURGE, has_nonkill_path = TRUE. MECHANISM: nothing is destroyed; a grade is met. Element Earth.The win, and it is a passage.

ELEVATED, AND NOT ELEMENTAL BY DEFAULT (KIT_SCALING_TABLE 3.1b). 4 of the 12 moves

above are non-ordinary and each names its element family, its lore ground and its

mechanism. The rest are a body doing physical things, and they are marked physical rather

than dressed up. An elevated kit is one that CONTAINS the non-ordinary; it is not one in

which everything glows.

part economy -- the three currencies (MHM-G4)

partmoveset subtraction on breaklegibility gainmaterial the economy wants
the guardian's maceMace Sweep (2), Downward Press (6) and Double Sweep (10) all leave the movesetit fights with its stance alone, which is slower and clearerNOTHING HARVESTED -- it is a temple guardian and see the care read
the stair's rhythmThe Stair's Rhythm (7) resolves once matched, and with it The Closing Guard (11)'s timingit stops moving on a beat the player cannot hearnothing extracted

the arena, both directions (MHM-G13)

escalation, announced in the body before the numbers (MHM-G7)

channelwhat the player sees or hears
postureit stops standing across the stair and starts standing ON the boundary line itself
breathnone -- and the kit says so. The channel is the STONE: the warm band's edge moves
vocalthe ambient sound of the terrace above stops being audible from the terrace below
openerThe Measure is retired; Mace Sweep becomes the opener

turf and relocation (MHM-G8, MHM-G9)

IT DOES NOT ENTER. It is the stair's own guardian and it is already there. IT DOES NOT RELOCATE past its terrace. IT LEAVES by standing aside. WHAT IT DOES TO THE ARENA: nothing. The monument is untouchable and the encounter is entirely about a width.

the care read

care_tier = standard, target_type = guardian_honored_adversary, has_nonkill_path = TRUE, win_condition = PURGE. HONORED is the row's own word and it binds: the guardian is not a monster, the monument is a living pilgrimage site, and nothing in this encounter damages, defaces or takes from either. HL_0001 and HL_0007 hold through every environment row. The player who fails is not admitted, and may return.

difficulty-mode expression

This kit is authored ONCE, at Fading. The five modulators of KIT_SCALING_TABLE section 4

express it across the ladder: active_ability_set grows upward through reserved follow-ups

on roots the player already learned, window_class tightens, answer_tree_depth prunes

toward the single true answer, hazard_concurrency rises with the arena rows above, and

phase_overlap interleaves the phase cycles. No second kit exists and no number here changes

with the tier.

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