music/s10_blocks/west_africa.md
Emitted by harness/emit_music_cues.py from the spine beat graph, this page's Zone Catalog, T0_SFX_Registry and T0_Theme_Registry. The composition briefs above stay prose because a composer reads prose; these rows are what the build consumes. Re-emit rather than edit.
Reading bed_source and licence_class together: sonniss_landed rows are direct use of a landed Sonniss file, and the Sonniss bundle licence prohibits use as training data -- no Sonniss file is ever a fine-tune corpus, a LoRA corpus, or an audio conditioning input for any generator. ace_step_worklist rows are generated beds (ACE-Step-1.5-XL-SFT, MIT) and must not be derived from any Sonniss row; each produced bed records its generating model and licence in T0_SFX_Registry.generation_licence_ref. elevenlabs_worklist rows are cues the FACTORY owes on ElevenLabs Music v2 and has not generated yet -- there is no human composer in this pipeline (Josh, 2026-08-05: "Humans aren't composing the music... The entire music pipeline is yours"; engine ruled sole 2026-08-09). The constraint travels on the row because this block is the surface that reaches canon.
layer_mode: base is the melodic statement a swap layer REPLACES -- layers are interchangeable, never additive, so the melody is present at every intensity. ambience_stack is the single declared exemption and it carries no melodic material.
| cue_id | track_type | adaptive_class | chapter_id | site_id | zone_id | beat_ref | boss_ref | theme_ref | sfx_bed_ref | trigger_event | layer_mode | bed_source | licence_class | reveal_gate |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MC_0188 | zone_bed | loop | CH_12 | abomey_royal_court | abomey_royal_court | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0189 | zone_bed | loop | CH_12 | akan_goldfields_niger_delta | akan_goldfields_niger_delta | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0190 | zone_bed | loop | CH_12 | bandiagara_escarpment | bandiagara_escarpment | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0191 | zone_bed | loop | CH_12 | ile_ife_bronze_city | ile_ife_bronze_city | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0192 | zone_bed | loop | CH_12 | ouidah_coast_factory | ouidah_coast_factory | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0193 | zone_bed | loop | CH_12 | ouidah_python_temple | ouidah_python_temple | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0194 | zone_bed | loop | CH_12 | west_african_road | west_african_road | REGION_WEST_AFRICA | zone_enter | base | ace_step_worklist | ace_step_mit | ||||
| MC_0195 | tension_layer | adaptive | CH_12 | abomey_royal_court | abomey_royal_court | CH12_B09;CH12_B10 | REGION_WEST_AFRICA | threat_state_rise | swap | ace_step_worklist | ace_step_mit | |||
| MC_0196 | tension_layer | adaptive | CH_12 | ouidah_coast_factory | ouidah_coast_factory | CH12_B06 | REGION_WEST_AFRICA | threat_state_rise | swap | ace_step_worklist | ace_step_mit | |||
| MC_0197 | combat_layer | adaptive | CH_12 | ouidah_coast_factory | ouidah_coast_factory | CH12_B06 | BE_0012.P1 | REGION_WEST_AFRICA | boss_phase_enter | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise | ||
| MC_0198 | combat_layer | adaptive | CH_12 | abomey_royal_court | abomey_royal_court | CH12_B09 | BE_0012.P2 | REGION_WEST_AFRICA | boss_phase_enter | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise | ||
| MC_0199 | combat_layer | adaptive | CH_12 | abomey_royal_court | abomey_royal_court | CH12_B10 | BE_0012.P3 | REGION_WEST_AFRICA | boss_phase_enter | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise | ||
| MC_0200 | stinger | oneshot | CH_12 | REGION_WEST_AFRICA | adaptive_exploration_reward | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise | ||||||
| MC_0201 | stinger | oneshot | CH_12 | REGION_WEST_AFRICA | rarity_grade_award | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise | ||||||
| MC_0202 | stinger | oneshot | CH_12 | REGION_WEST_AFRICA | creature_first_sighting | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise | ||||||
| MC_0203 | stinger | oneshot | CH_12 | JOURNEY_WORLD | node_entry | swap | elevenlabs_worklist | elevenlabs_judging_tier_pending_enterprise |