reputation-prestige-nemesis.md

music/reputation-prestige-nemesis.md

Reputation, Prestige & the Adaptive Nemesis (Josh, 2026-07-13)

CANON SUBORDINATION — this document is PROPOSAL-TIER: it serves canon and never outranks it.
The canon: the CVD · the T1 foundation docs · the T0 registries (registries/) · the spine
(docs/spine/CH_*.md) · the region pages (_source/02_Tier_2_Region_Pages/). Authority order: docs/DOC_MAP.md § 0.
Canon served (scanned from this document's own citations — widen it by hand where it is thin):
T1_Integrity_Paths
READ THAT CANON FIRST — open it and derive from it before you build anything from this document.
If this document disagrees with canon, CANON WINS and this document is the defect — fix the
document, never the canon. Nothing here is applied until it is ratified into canon.

The design of four interlocking systems Josh specified from WoW-Vanilla Exalted love: (A) the reputation / Exalted ladder + the trade-off-faction optimization; (B) the enemy/antagonist-Exalted easter eggs → easter-egg epilogue endings; (C) prestige + New Game+; (D) the memory-driven adaptive Nemesis AI with a hard anti-tilt floor. Creative-within-vision; composes with T1_Integrity_Paths worldstates, the completionist L2 layer (layer-model-v2), the entity-persona + no-dead-end system, the attackability/consequence + companion systems, and the generative-entity/Nemesis vision (RUNTIME_GENERATIVE_LAYER, deterministic-first, Σ-bounded, canon-graph-guardrailed). Proposal-first; numerical tuning flagged for Fable-5.

A. Reputation / Faction standing — the Exalted ladder

B. The trade-off-faction optimization — the "mathematical trick," INTENDED not patched

Josh loved reaching Exalted even with OPPOSING factions by ordering actions so one gains more than the other loses. Design intent: this is a DESIGNED completionist skill-path, preserved and rewarded, never treated as an exploit to remove.

C. Enemy / antagonist Exalted — the easter-egg layer

D. Prestige & New Game+ — the loop

E. The adaptive Nemesis AI — memory-driven, with a hard anti-tilt floor

The generative-entity/Nemesis vision made concrete for difficulty, extending the already-canon "boss that reads your habits" (Composure broken by any of seven modes; the Withdrawal clock) into cross-death memory and NG+ escalation.

Wiring targets (WS7) + Fable-5 tuning

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