RULINGS.md

music/RULINGS.md

Decision session — Josh rulings ledger (2026-07-13)

Canon parentT1_CVD_Creative_Vision_Document (the constitutional foundation every ruling
here is folded into) and the built spine at docs/spine/. This ledger RECORDS rulings; it does
not outrank the canon they were folded into. Read the canon node first, then this. (GATE 39 D9.)

The durable record of the whole decision session (open-decisions batch + the AAA systems deep-dives). Read this first after compaction. Design docs: docs/proposals/systems/*.md.

LATEST — resume here (2026-07-13, session 5)

Everything below is RULED. This session LANDED the recalibration constitutionally (canon-correction b27da74 + J10 loosening e00051d, gates 11/11), designed the RAG layer (sqlite-vec DECIDED) + reviewed the Continuo sibling (shared brain-kernel = licensable asset), built the build-lifecycle gate (harness/build_lifecycle.py — commit-before-critic now structurally impossible), and started the re-cascade (Ch 18 flagship, spine/ch-18-rc — D-DRAGON-18 applied + reveal/care re-verified). The re-cascade is now GATED behind the foundation — the DRIVER is docs/FOUNDATION_COMPLETION_PLAN.md: Section 1 harness hardening (lifecycle DONE; entailment-verify + guarded reveal/thread/Corr post-passes NEXT) → Section 2 design-layer (FK tidy, they→she note, layer-model-v2 remap, WS7 systems wiring + MG_/VH_ registries) → Section 3 resume the dragon lineage (Ch 15/17/19…75) + Tier-2 + 13C → Section 4 RAG/book → Section 5 Josh-final-yes numericals (Fable-5). New rulings folded below: violence-is-core, protagonist-capture REVERSED, companion-loyalty, reputation/Nemesis, Pillar-13 adopted, the attackability model.

Two STANDING directives (now in CLAUDE.md + memory)

1. Decision & flag handling — never a bare question; every decision/flag auto-runs fan-out-alternatives + deep-dive + adversarial + options/reasoning/recommendation before surfacing. Creative-within-vision → apply + show; cardinal → full brief.

2. Content bar = rated-R (17+) mature AAA, do NOT defang — a myth's own monster is a boss; deities are real/portrayable/usable (quest-givers, rescuers); §17.1 protects living peoples + defamatory tropes + real revered figures, NOT monsters-from-being-fought. Violence is CORE, not banned (Josh, 2026-07-13): lethal violence vs HUMAN NPCs is core (thieves/bandits/factions/war/gladiators/contracts/integrity-gated + emergent GTA-style sandbox killing is PERMITTED); gladiator arena is a real killing venue with an easter-egg sneak-out path; NPCs carry persona + consequence (killing ripples + is remembered) but it NEVER hard-gates progression (no-dead-end). §17.1 REPRESENT_WITH_CARE is COLLECTIVE not individual — protect the culture-as-a-whole from villain-framing/defamation/extermination (route the STORY antagonist through the complicit broker/institution), do NOT make individual humans in that culture unkillable. The narrow line: no genocide-of-a-living-culture as an encouraged/enabled goal + no banned-content (§17 hard lines + sexual violence / child harm / real-world targeted hate). Memory: [[violence-allowed-r17-no-genocide]] + [[rated-r-aaa-dont-defang-monsters]].

Open-decisions batch — RULED

The 5 AAA systems (Josh's fun mandate) — RULED / ratified-in-direction

All ratified YES + go-deep. Design docs hold the full design; the numerical/naming bits are flagged Josh-final-yes or Fable-5.

#6 mastery (twelve-tier) — RULED direction

Option D — "ten grades you BECOME, twelve gates you CROSS." 10 named grades (Neophyte Tier1..Magus Tier10, numbering PRESERVED) + 12 gates (10 grade-gates + Gate 6 = the Portal Grade [Outer->Inner] + Gate 10 = the Crossing of the Abyss [Inner->Third]); Magus = Gate 12. Every gate is a mastery-questline (numerical alone never advances). Keeps the "twelve-tier" §17.5 string; 120 = 12x10 stays clean; fixes the live T0_Trade_Registry mis-numbering vs CVD/ABIL. Josh-final-yes (it edits ACTIVE tier-ids in the registry while preserving every "Tier 6 Adeptus Minor" string).

#5 healer's-child — RULED: PAY via Fable-5

Do NOT unseed. Pay the origin (why Ntala chose at nine to witness the whole life) — land at Ch 16 primary + a one-line Ch 38 echo, and spend the P5 single spoken line on this payoff. Authoring goes to Fable-5 per the targeted brief in healers-child-fable5.md (design space + the §17.9 firewall + acceptance criteria). Josh confirms: pay-via-Fable-5 + the Ch-16 landing.

The big post-compaction work item

The whole-arc 79-chapter (Prologue->Epilogue) connections + opportunities pass (memory: [[whole-arc-79-chapter-connections-pass]]) — recurring monsters/deities as bosses+quest-givers (Litan recurring, the dragon lineage literal), L3 links made literal, era-rhymes, callbacks, missed set-pieces — proposal-first then re-cascade. PLUS the WS7 systems wiring (the 5 systems into registries + spine seeds, once the Josh-final-yes numerical bits land) + the aku-aku C apply + the creative-within-vision applies (P5/gender/remap/FK) + finishing 13C (chunks 3-6). Then Task #15 final verification -> Fable-5 handoff.

Two FOUNDATIONAL design laws (Josh, 2026-07-13) — now memory + a proposed CVD pillar

1. Vril-altered physics — the game runs REAL physics/chemistry/biology/statics AND real magic; magic is the manipulation of that real science (native to vril = mathematical/physical/substrate); they compose emergently *for better AND worse*; player, enemies, AND allies all wield both for good/bad intent. (memory: vril-altered-physics-real-physics-and-magic)

2. Real-science systemic immersive-sim that rewards intelligence — rewards learning real chemistry/physics/biology/statics; "knowing what to combine" + "think on your feet"; structured freedom (strongly directed, hugely emergent within, balanced *because* real rules constrain it — never aimless-dumb, never exam-rigid). The three sciences map to trades: Alchemy=chemistry, Engineering=physics/statics, Herbalism=biology; vril amplifies all. (memory: rewards-intelligence-real-science-immersive-sim)

Environment systems (Josh, 2026-07-13) — designed, RATIFIED-in-direction (the two laws made concrete)

Attackability & consequence model (Josh, 2026-07-13) — designed

attackability-and-consequence-model.md: the anti-GTA violence architecture. Freedom near-total (minus the banned line) + TOTAL persistent integrity-and-world-reshaping consequence. Two axes: attackability (5 tiers: hostile / bystander / bonded / protected-collective / shielded) and node-persistence (content NEVER destroyed, only reassigned). Node-succession: murder the lawful holder → a dark faction inherits the node + re-skins its quests. Three community classes: STORY-ANCHOR (spine load-bearers survive diegetically, beats integrity-adapt, can't be murder-gated), TRANSFERABLE (content transfers), PROTECTED (collective/sacred/revered/banned). Completion is integrity/faction-relative (evil run completes the dark mirror; mutual-exclusivity = replay, not lockout). Wires to T1_Integrity_Paths + persona + no-dead-end.

Canon-correction apply — LANDED constitutional (2026-07-13, commit b27da74)

The R-17+ recalibration is now IN the CVD + tier docs + registries (gates green, baseline refreshed), not just proposal docs. Change-set: docs/proposals/CANON_CORRECTION_CHANGESET.md. Now constitutional: CVD §1 rated-R genre line; §17.16 Content maturity (NEW hard line); §17.1 collective-not-individual; Pillar 3 collective clause; Component 7 monster-boss+deities; Component 6 anti-fringe; §12.3 Ch69 real boss; Pillar 13 "The Real-Systems Immersive-Sim" (§5 12→13, Josh "yes proceed") + Pillar 9/§14 trades-science; §17.3 vril depletable-pool + vril-altered-physics law; Pillar 12 layer disambiguation (J12). T0_Hard_Lines: HL_0003 collective rewrite, HL_0080 scope, +malevolent-beings +honored-adversary/Louhi +violence-is-core (J1), HL_0074/0075 four-bar (J13). Tier docs aligned (depletable pool, 4-bar HUD, no-grind runes, collective care, violence-core, env-boss-playable). Registries: BE_0018_S1 Litan fought recurring dragon, BE_0063_S2 taniwha self-willed (J11), BE_0063_S3 aku-aku self-willed, BE_0065_S1 both dropped from menagerie, CH_18 framing, Trade_Registry tier_N_→gate_N_ (J6 Option D mech-i) (grade/gate landmine killed; twelve-tier string + grade numbers untouched; Gate-10 = "Babe of the Abyss" registry / "Crossing of the Abyss" synonym).

Two REMAINING Josh-ruled work items (2026-07-13)

More Josh rulings (2026-07-13)

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