creatures/CR_0151_the_wa_sent_night_form.md
CANON SUBORDINATION — this document is PROPOSAL-TIER: it serves canon and never outranks it.
The canon: the CVD · the T1 foundation docs · the T0 registries (registries/) · the spine
(docs/spine/CH_*.md) · the region pages (_source/02_Tier_2_Region_Pages/). Authority order:docs/DOC_MAP.md§ 0.
Canon served (scanned from this document's own citations — widen it by hand where it is thin):
T0_Boss_Attack_Rail·T0_Boss_Encounter_Registry·T0_Creature_Roster·docs/spine/CH_02.md·_source/02_Tier_2_Region_Pages/flores_island.md
READ THAT CANON FIRST — open it and derive from it before you build anything from this document.
If this document disagrees with canon, CANON WINS and this document is the defect — fix the
document, never the canon. Nothing here is applied until it is ratified into canon.
STATUS: PROPOSAL-TIER design sheet, written to docs/proposals/bestiary/BESTIARY_ELEVATION_DOCTRINE.md
and critic-gated against its ten refusal tests. It cites canon rows and writes none.
"the thing that keeps offering"
liang_bua_cave (phase two, where the sending hunts)
T0_Creature_Roster @ CR_0151 · T0_Boss_Encounter_Registry @ BE_0002, BE_0002_S2 · _source/02_Tier_2_Region_Pages/flores_island.md § 5 · docs/spine/CH_02.md CH02_B06 and "Where the light is at Liang Bua"THE ONE THING THIS SHEET IS BUILT AROUND. The design subject is NOT a person. An ata polo is a person
whose soul has been displaced, and the record this game is built on carries modern accusation and
lethal mob violence against accused neighbours. The malevolence therefore seats in the BARGAIN and its
SENT AGENT: the enemy is the spirit-evil and the harm it does, the game never offers an accused
villager as a target, and the red-eye stigma stays on the spirit-form and is never a physiognomy laid
on real people. That is canon's own sentence, quoted, and every design decision below is downstream of
it. The result is more frightening than the sanitised alternative and safer than it too, which is the
care doctrine's whole argument in one subject.
There is no animal base. Two designed bodies, both routed to the humanoid and quadruped archetypes:
spine to the sacrum, two limb pairs, five digits each. Human-scaled and human-proportioned in
LENGTH — the proportions are correct, which is what makes the volume wrong.
thoracic and 7 lumbar vertebrae, a long caudal chain, digitigrade limbs on four digits.
NOT rely on impossible poses — shoulder to about 150 degrees of flexion, elbow to about 145, hip to
about 120, spine lateral bend to about 30 degrees over the lumbar span, neck to about 70 degrees
lateral. The horror is not in a broken joint. Anything that moves outside declared ROM is a solver
failure, not a design intent, and the anatomy law refuses it.
not sway, shift weight, or adjust. It moves in complete transitions with no settling. The dog form
carries a canid trot with one beat of the four-beat gait held a fraction long, so the rhythm is
almost right.
the dog form is a long low horizontal about half again the mass of a village dog.
owner the ata janto), each held under its own people's name and never merged.
spirit, with the night-form polo mburi mera specifically Lio; the western Manggarai counterpart is
janto, literally poison, and its owner the ata janto, who commissions a spirit to strike a
neighbour — the attack of an evil spirit, not a drug in a cup [SRC_00469].
been displaced by a harmful essence, wa, taken on through an illicit pact — human in outward form
and non-human within [SRC_00457].
second-hidden husband, the bound spirit that lives in the practitioner and leaves the sleeping body
at night to hunt, and that can be SENT AHEAD OF ITS OWNER AS A FORERUNNER; the Nage cognate is the
plain wa [SRC_00469].
people's stalking register — poti laco and poti mbolang, the NAKED FORMS, and poti ngeping with its
MATA MBERE, the red eye that comes in by night, alongside the cat, the great dog and the horse a
witch is said to go abroad as [SRC_00469].
USABLE and makes it the single strongest identity this design has. It rides the poti ngeping send
only, because that is the send the record attaches it to.
ONE-LINE SILHOUETTE READ: a correctly-proportioned naked figure standing perfectly still in the dark
with no face and no depth, and one red point that is only there when your own torch finds it.
PRIMARY — A10 NEGATIVE SPACE. The wa's canon meaning is subtraction: it is what displaces a soul and
what empties a person. The body is therefore a shape with something taken out of it, and every choice
is a removal:
side-on the torso between the ribs and the hips has almost no depth, so the thing narrows to a line
and is briefly, genuinely hard to see. The turn is the tell.
reads as a sick person and this must never read as a person.
single most important line in the sheet and it is doing two jobs at once. It is the horror — a
human shape with nothing to read on it is worse than any sculpted monster face — and it is the care
discipline, because a design with no face cannot carry a physiognomy, and the record this being
comes from is a record of neighbours accused by their faces.
MECHANISM: the wa is what is left when a soul is displaced. It is an absence wearing a person's
outline, and the body states that literally. Vril alters real physics rather than suspending it, so
the emptying is structural: this thing has less of itself than a body that size should have, and it
moves like something with less mass to carry.
SUPPORTING — A9 THE MARK: the mata mbere, and it is built so that it is not a glow. The element visual
law names glowing eyes on any caster or target as a BANNED class outright, so a self-luminous red eye
is not available at any price. The answer is optics the world already has: the mata mbere is a
RETROREFLECTOR. It returns light back along the path the light came in on, the way a tapetum does
(AUTHORIAL_ANATOMY / general optics) — which means it emits nothing, needs a light already in the
scene, and only appears when the observer is on that light's axis.
The consequences are the best mechanics in the encounter and they fall straight out of the physics:
light. Sweep it and the red point answers from wherever the thing is standing. Put the torch down
and the wa is invisible — and so is the player's ability to find it.
surface does. One hard red point in a black karst chamber is an identity nothing else in the game
shares.
There is only ever ONE point, because one is the number — a creature carrying three marks carries
none.
one object.
SUPPORTING — A1 SCALE BAND, on the second send only. The great dog is HALF_AGAIN the mass of a village
dog, and what carries the extra mass is a deeper chest and a heavier forequarter, with the physical
consequence stated: it turns wider and it cannot stop as fast as its speed suggests, which is the only
thing the player can use against it.
THE GREAT DOG CARRIES NO MARK. It has no red eye, and that is deliberate: the second send is more
dangerous precisely because there is nothing to sweep the torch for. When the sending changes shape the
player's whole method stops working, which is escalation announced in the body rather than in a number.
EMISSION: none, anywhere. The red point is return, not output; the encounter's only light source is a
torch the player is carrying.
real proportions and the span between them loses depth. The spine chain, its ROM and the weight path
from shoulder to hip are unchanged, which is what keeps the walk readable as a person's walk.
and because there is nothing on it to read, the turn is the only expression it has — which makes the
turn enormous.
with a declared acceptance angle: it answers a light within roughly 15 degrees of the viewing axis
and is invisible outside that cone. That number is a design shape, not a tuning value; the
instrument that owns the angle declares its own band.
and nothing else. The tradition lists the naked forms and the animal forms as different shapes a
witch goes abroad as, and this sheet keeps them different.
ENCOUNTER: BE_0002_S2, primary verb REFUSE, secondary STRIKE, axis 40/35/25, has_nonkill_path TRUE,
win PERCEIVE;REFUTE;REDUCE, defender_element NONE and outside the D1-27 ability element law because
the wa casts nothing. Two phases, and they are two different games.
PHASE ONE — THE OFFER. The bargain manifests as an escalating offer to read and reject. There is no
body to fight yet and the design's job is to make an ARGUMENT readable:
full — as a Neophyte read, and to hold refusal through the escalation window.
presence and nothing else). The visual read is what the offer does to the PLACE: the lake's colour
sits at the black-and-blood-red shift that the chapter already names as the corruption's endpoint
tell, and each escalation of the offer moves it one step.
PHASE TWO — THE SENDING. A stalking sub-boss with a real fail state.
| tell shape | body origin | one answer | counter class worn on the body |
|---|---|---|---|
| the red point holds steady | the head is facing you and the body is still | break line of sight — move, do not strike | stealth read |
| the red point drops and steadies low | the naked form has gone to a crouch, or the dog send is set | back off the line it is on | stealth read |
| the red point COMMITS — it moves toward you and does not stop | the whole body has given itself to a straight approach | strike, and this is the only strike window the encounter gives | strike on commit |
| the point vanishes mid-sweep | it has turned its head away, which means it has a heading | cut the line to the mouth | positioning |
| no point at all under a full sweep | the dog send is out | listen for the missing gait beat | audio read |
One shape, one answer, and the escalation is that the shapes stop being available.
THE FAIL STATE IS A DISTANCE, NOT A TIMER. The wa is a NIGHT form, so reaching daylight is it escaping
the one condition that holds it. The anchor is the Liang Bua cave mouth — the seam between the karst
interior and the forest approach, a real authored piece of that zone's geometry and a real light
already in the scene rather than an authored glow. The sending RUNS FOR THE MOUTH. The player has to
cut that line or put it down before it gets there. The dark between is concealment that runs both
ways, which the beat's own row states is the pressure rather than a hazard to remove.
ESCALATION on the four channels: POSTURE — the naked form stops standing and starts crouching, which
lowers the mark and shortens the player's sweep. BREATH — there is none, and its absence is the
channel: the chamber's ambient carries the player's own breathing and nothing else, and when the
sending is close the player's breath is the only sound in the mix. VOCALIZATION — none from the wa; the
escalation is that the offer's voice from phase one begins to be audible again in the dark, which is
the owner arriving behind its forerunner. NEW OPENER — the dog send replaces the naked form and the
mark is gone.
REWARD BOTH WAYS, NO FAIL-WALL: the win yields a corruption-residue reagent, the crafting seed of a
much later lineage. The loss yields the death reward — the wa feeds, the hunter it hollowed stays
hollowed one beat longer, and the deep layers are more dangerous on the next descent
(ws.liang_bua_deep_layer_pressure).
COMMUNITIES the record belongs to. The protection is discharged by aim rather than by omission: the
malevolence seats in the bargain and its sent agent, the enemy is the spirit-evil and the harm it
does, and the game never offers an accused villager as a target. The polo is never conflated with
the dukun or the folk-healer, who are benevolent knowledge-holder roles held distinct at every
point, and Healer Maria reads the polo's work and aids against it.
as those traditions condemn it — never softened and never Hollywood-monstered. The sheet's design is
a check against BOTH failures: a featureless emptied outline is neither a sanitised abstraction nor
a horror-film demon, and it is what the record actually describes.
human-SHAPED and belongs to a living tradition whose modern record includes people killed on
accusation. It routes to attended design with a concept plate as conditioning, never to raw
generation. The plate brief solves the physiognomy risk BY CONSTRUCTION rather than by negative
prompting: the head has no face, so there is no face for a model to fill in with somebody's.
not the red eye, not the night hunting, not the soul-eating, not the mob-violence record that sits
behind it. The AIM was moved, from the accused person to the sent thing.
the red eye because a red-eyed figure could read as a racialised mark. Refused: the mark is attested
in the tradition's own record, it belongs to the SPIRIT-form, and the design puts it on a body with
no face at all — removing it would delete the tradition's own most specific image while leaving the
being intact, which is exactly the omission-as-safety error. (2) Making phase two a chase with no
kill option. Refused: the row carries STRIKE as its secondary verb and a real fail state; a stalker
the player cannot answer is a cutscene. (3) Softening the child-in-the-dark framing. Refused: the
protagonist is a lone depleted child and the chapter is the arc's survival-horror opener by design.
The floor is untouched throughout — no child harm is depicted, the player IS the child and the child
survives every branch.
retroreflective construction of the mata mbere, the acceptance-angle mechanic, the mark-height read
and the markless dog send are INVENTED BY THIS SHEET as the game's own design. They are named as
ours. The polo, the wa-for-mae displacement, the wina wa and rona wa, the forerunner sending, the
naked poti laco and poti mbolang forms, poti ngeping and its mata mbere, and the cat, great dog and
horse are CITED to SRC_00469 and SRC_00457.
strings. No antagonist family token appears anywhere in this sheet's player-facing lines, and the
chapter predates the family entirely — the polo is a folkloric soul-eater and NOT a family operative,
which the antagonist-network row states directly.
Written affirmatively. Every line names what IS in frame.
featureless ovoid head, torso with no depth seen from a three-quarter angle, one hard red point at
eye height answering a torch held low and to the left of camera. The torch is the only light in
frame and its flame is visible in the shot.
red point leaves the acceptance cone and goes dark.
forequarter, smooth featureless head, no red point anywhere, crossing a shaft of daylight near the
cave mouth.
opening as a real light in the scene, the chamber black around it — the plate that establishes the
fail state as a place.
scale.
@ BE_0002_S2 :: pip_count and pip_reveal_threshold are EMPTY while every sibling Ch-2 encountercarries them. The offer's escalation window in phase one is pip-shaped; whether that is deliberate
is a registry-lane call.
@ BE_0002_S2 :: hitzone_parts, phase_trigger, escalation_vector, phase_voice_array areEMPTY.
T0_Boss_Attack_Rail carries 0 rows; the five phase-two shapes are this encounter's first.T0_Creature_Roster @ CR_0151 :: ontology_class CONDEMNED is correct and species_class reads folklore — but tier_classification is EMPTY on this row where the Ebu Gogo carries CRYPTID.
Flagged, not resolved.
and optical specification and there is no column for it. It belongs either in the D1-27 payload as a
named non-emissive mechanism or on a creature-material field, and it is the kind of decision that a
later lane will otherwise re-solve as a glow.
authored geometry, it carries no site_id, no environment-grammar id and no Zone Catalog feature
row, and naming the seam is not the same as minting the key. This sheet's fail state reads that
anchor and inherits the gap.